RollPlayGE
I enjoy making small RPGs with my son. Existing tile-based RPG engines are missing a lot of the features we want, such as in-map battles and a built-in mobile platform UI. Thus, this project aims to glue together the pieces necessary to make a better 2D-tile-based game engine.
Proposed feature list:
Third party compatibility
- Support for a third party map editor: http://www.mapeditor.org/
- Support for third party sprite sheet animation: https://www.aseprite.org/
User interface
- Keyboard UI
- Touch UI
Battle system
- In-map battles
- Malay attacks
- Projectiles
- Guard/protect
Map system
- Character remains in center
- End-of-world methods: Solid, Textured, Wrap
Scene control
- Custom lighting
- Character speech- and thought-bubbles