jambuttenshaw
Computer Games Technology student at Abertay University.
Abertay UniversityDundee, Scotland
Pinned Repositories
Animix
A 3D skeletal animation engine built in C++
CMP101WemosProject
A racing game I'm making for my CMP101 coursework assessment
CMP104CyberPet
Cyber Pet module assessment project
cmp203-coursework
My coursework project for cmp203 - graphics programming
CMP303_Coursework
Coursework Project for CMP303 - Network Programming for Games Development
GraphicsProgrammingDemo
A demonstration of a wide variety of graphics programming techniques in D3D11
ProceduralWorldGeneration
A world landscape procedurally generated using C++ and D3D11
SDF_D3D12
A DX12 Renderer for Signed Distance Fields
SFMLEngine
Game development framework built on top of SFML
VRExpansionPlugin
A UE4 VR framework
jambuttenshaw's Repositories
jambuttenshaw/SDF_D3D12
A DX12 Renderer for Signed Distance Fields
jambuttenshaw/Animix
A 3D skeletal animation engine built in C++
jambuttenshaw/CMP101WemosProject
A racing game I'm making for my CMP101 coursework assessment
jambuttenshaw/CMP104CyberPet
Cyber Pet module assessment project
jambuttenshaw/cmp203-coursework
My coursework project for cmp203 - graphics programming
jambuttenshaw/CMP303_Coursework
Coursework Project for CMP303 - Network Programming for Games Development
jambuttenshaw/GraphicsProgrammingDemo
A demonstration of a wide variety of graphics programming techniques in D3D11
jambuttenshaw/ProceduralWorldGeneration
A world landscape procedurally generated using C++ and D3D11
jambuttenshaw/SFMLEngine
Game development framework built on top of SFML
jambuttenshaw/VRExpansionPlugin
A UE4 VR framework
jambuttenshaw/devportfolio
A lightweight, customizable single-page personal portfolio website template built with JavaScript and Sass
jambuttenshaw/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
jambuttenshaw/EmptySFMLProject
A repo with SFML set up and ready to use using premake so that I don't have to go to the effort of fiddling with project settings
jambuttenshaw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
jambuttenshaw/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
jambuttenshaw/MAT101_EX3
Projectile Example
jambuttenshaw/SFMLEngineTerrainEditor
Standalone terrain editor application for my SFMLEngine Project
jambuttenshaw/SpatialPartitioning
CMP201 Data Structures and Algorithms coursework project
jambuttenshaw/volumetrics_d3d12
A testing playground for volumetrics stuff in D3D12
jambuttenshaw/WemosTrackBuilder
A tool built in Unity for creating tracks for my Wemos racing game