jamesfoxlee/oriflamme
Online multiplayer implementation of Oriflamme card game using React, Socket.io, MongoDB
JavaScript
Issues
- 1
SVG dragon card backs
#3 opened by jamesfoxlee - 1
- 1
Ambush logic
#15 opened by jamesfoxlee - 0
Royal Decree
#16 opened by jamesfoxlee - 0
Reduce data duplication for cards
#13 opened by jamesfoxlee - 1
- 0
Test if lobby "locks" for players trying to join after LOBBY.START_GAME while game instantiating
#11 opened by jamesfoxlee - 0
DB persistence
#10 opened by jamesfoxlee - 0
Sort jaggies out on hover of PlayerCard
#7 opened by jamesfoxlee - 0
Leave a game
#9 opened by jamesfoxlee - 1
PendingGame component
#5 opened by jamesfoxlee - 0
When selecting card to play, highlight doesn't disappear from previously selected card
#1 opened by jamesfoxlee - 0
- 0
Messages pipeline
#6 opened by jamesfoxlee - 0
Hover help text on Queue cards
#4 opened by jamesfoxlee - 0
Add ability to stack cards in Queue
#2 opened by jamesfoxlee