An implementation of a simple Android AR app using Unreal Engine's 5 Handheld AR Template.
- Use the SLAM algorith to detect a surface and place an interactable animated 3D model.
- Detect pre-configured images and place an animated 3D model on top of them.
- Imported custom FBX models with skeletons and animations
- Replaced default static mesh in
BP_Placeble
blueprint with custom skeletal mesh - From
BP_Placeable
created child blueprint,BP_Imageable
for placing models on images - Configured
D_ARSessionConfig
to support image detection - Added additional sequence in `BP_ARPawn for image detection with the following blueprint nodes: https://blueprintue.com/blueprint/qsn0p3oc/