jarneson/godot-ply

Port to Godot 4

Closed this issue · 2 comments

fire commented

Is your feature request related to a problem? Please describe.

Godot 3 has limitations that Godot 4 has lifted.

Describe the solution you'd like
I want to port PLY to Godot 4.

Additional context

  1. the ImmediateMesh change needs to verified
  2. expected state. nothing is working, but plugin loads
  3. https://github.com/jarneson/godot-ply/tree/4
fire commented

How far are we from declaring this is done?

fire commented

Main is switched to Godot 4.

Done.

Future work. Release on Godot 4 asset library.