Issues
- 0
Select loop after "Cut Loop" tool
#89 opened by diklor - 0
Add ability to define smoothing groups
#87 opened by neoascetic - 1
Make a new screenshot for the readme
#59 opened by fire - 0
Box select in orthographic view is very broken
#85 opened by jarneson - 2
- 3
- 2
Create a macro system
#73 opened by jarneson - 0
- 7
Add flags for generating uv2s
#13 opened by jarneson - 8
- 5
Box Selection
#70 opened by jarneson - 0
Able to select distant edges first
#51 opened by fire - 0
Add coloring faces/vertices using vertex colors.
#68 opened by jarneson - 1
Improve the UX of extrude
#36 opened by lentsius-bark - 1
Weird behavior when moving a face along its surface normal with grid snapping enabled
#64 opened by the-sink - 0
Can multiselect the gizmo modes
#61 opened by fire - 0
- 2
Port to Godot 4
#53 opened by fire - 1
Add icons for light mode
#23 opened by jarneson - 2
- 5
Allow editing arbitrary pre-existing meshes
#54 opened by Zireael07 - 3
Allow loading a polygon as a starting mesh
#55 opened by Zireael07 - 2
Provide a better UX for selecting loops
#35 opened by lentsius-bark - 0
Add invert normals to mesh tools
#31 opened by jarneson - 2
Raycast using the Geometry class
#42 opened by jarneson - 1
Publish to Asset Store
#45 opened by jarneson - 3
- 0
Scaling still feels a little broken
#43 opened by jarneson - 2
Selection and transform mode UX
#33 opened by lentsius-bark - 3
- 0
add face triangulation tool
#16 opened by jarneson - 0
Cut Edge Loop is broken
#40 opened by jarneson - 0
- 0
Implement Cylinder generator
#9 opened by jarneson - 0
export to obj
#25 opened by jarneson - 1
UI panel improvements
#34 opened by lentsius-bark - 1
Add "hole punch" tool
#30 opened by jarneson - 0
Improve edge selection
#27 opened by jarneson - 0
- 0
Select edge loop tool
#26 opened by jarneson - 0
- 0
- 0
single selecting the same object you are editing selects the object instead of the handle
#18 opened by jarneson - 3
select and drag is super busted
#19 opened by jarneson - 0
- 0
Replace edge fan with a better triangulation approach that supports concave faces
#14 opened by jarneson - 0
- 1
Editor doesn't properly handle removal of geometry (deletions or generating a simpler mesh)
#11 opened by jarneson - 0
move rendering updates out of face/edge/vertex editor nodes _process into a signal callback for peformance
#15 opened by jarneson - 0
Add UndoRedo for mesh tools
#10 opened by jarneson