jarneson/godot-ply

Box Selection

Closed this issue · 5 comments

Is your feature request related to a problem? Please describe.
I want to select multiple pieces of the same type of geometry at the same time

Describe the solution you'd like
Click and drag a box to select multiple elements

Additional context
It would be nice to have an x-ray mode toggle to select backfaces and such, but we'll defer on this for now.

  • Add box dragging to selector
  • Select Vertices
  • Select Faces
  • Select Edges
  • Select only visible geometry (e.g. clip on faces)
fire commented

Snapping has an implementation here https://github.com/jgillich/godot-snappy

@fire An implementation of what?

Ah yes, visual server could work, but verts don't render, however that's the simplest thing to implement.

the godot source also has an implementation :)

argh, renderingserver doesn't work unless each piece of geometry is its own visual instance. currently we have exactly three: wireframe, verts and selected faces