/oak

A ClojureScript library to structure single-page apps - taking inspiration from the Elm Architecture

Primary LanguageClojure

Oak

A ClojureScript library to structure single-page Reagent apps - taking inspiration from the Elm Architecture.

Concepts

Oak components are supersets of Reagent components - most of what you already know from Reagent applies here too.

State management

State management, in CLJS/Reagent applications, has traditionally been handled in one of two ways:

  • We could store it in local Reagent ‘ratoms’, but over time, this has proven to be problematic - if we want to serialise/re-construct the state of the whole application, we have to go to each component and extract its individual state. We’d rather this was available centrally.
  • We could store it all in one global ratom. This has the advantage of being able to serialise the entire app state easily. However, it’s not ideal for state that’s logically scoped to a given component - should the component know where in the global atom to store it? Particularly, if we have multiple instances of the same component on screen, we don’t want every individual instance to know exactly where to store its state.

It seems that neither storing all our state in one atom, nor individually in each component, is a good solution to this problem.

In Oak, therefore, we explicitly distinguish between these areas of state - state that’s relevant to the whole application (usually business entities, known in Oak as the ‘db’), and state that’s only relevant to a single component (known as ‘component local’).

In any given component, Oak exposes both the ‘db’ and the component’s local state - but, overall, it stores the state of the application in one global ratom. Best of both worlds, hopefully!

Events + commands

We update the state by raising events in our DOM elements. Event handlers are defined separately from components - they are functions that accept the current state of the world and an event, and return the new state of the world. In Elm, these are implemented as a top-level function which delegates as necessary; in Oak, we use multimethods.

Event handlers are synchronous - they are expected to return the new state immediately. Fortunately, they can also call ‘commands’ - functions that accept some command data and a callback. When the asynchronous part finishes, we call the callback, passing it an event value, and the cycle continues.

Creating components

In Oak, we wrap component functions using the oak/defc macro:

(oak/defc simple-counter []
  (let [counter-value (oak/*db* get ::counter 0)]
    [:div {:class #{:counter}}
     [:div
      "The current value of the counter is "
      counter-value]

     [:button {:oak/on {:click [::counter-incremented {}]}}
      "Increment!"]]))

A couple of points to note here:

  • We accessed the DB using oak/*db*, which accepts f & args - if we didn’t want the default, we could simply use (oak/*db* ::counter). When this data changes, the appropriate components get re-rendered.
  • To access component-local state, we’d use oak/*local* - more on that later.
  • When the button’s clicked, we raise an Oak event of type ::counter-incremented. We can optionally pass a map of parameters to the event handler.

To define an event handler, we implement the oak/handle defmulti:

(defmethod oak/handle ::counter-incremented [state ev]
  (-> state
      (oak/update-db update ::counter (fnil inc 0))))

In addition to update-db, we also have get-db, get-local and update-local.

The original React event is available in the ev map, under `:oak/react-ev`.

Introducing commands - HTTP requests

Event handlers have to return the next state of the world synchronously. To spawn an asynchronous action (for example, an HTTP request) we have to instruct Oak to run a command. Let’s say we want to relay the counter action to our server:

;; (:require [oak.http :as http])

(defmethod oak/handle ::counter-incremented [state _]
  (-> state
      (oak/update-db update ::counter (fnil inc 0))
      (oak/with-cmds [::http/request! {:method :post,
                                       :url "/api/increment-counter"
                                       :ev [::increment-resp-received]}])))

The command data structure is similar to an event - a command type and some params. Here, the HTTP command is helpfully allowing us to specify another event that we’d like to be fired when the response is received.

To make our own commands, we implement the oak/cmd! multimethod. For example, a simplified version of the above HTTP request command could be:

(ns oak.http
  (:require [oak.core :as oak]
            [cljs-http.client :as http]
            [cljs.core.async :as a])
  (:require-macros [cljs.core.async.macros :refer [go]]))

(defmethod oak/cmd! ::request! [{:keys [method url] :as opts} cb]
  (go
    (let [resp (a/<! (http/request opts))]
      (cb [::response-received {::resp resp}]))))

Here, we’re using core.async to wait for the result of the cljs-http request, and then calling through to the callback, generating a ::response-received event (to be handled by another oak/handle defmethod).

Within components

Component local state

In the counter example, above, we used the ‘DB’ area of Oak’s state to store data that was relevant to the whole application. Frequently, though, we have to store data that’s scoped to a given component - which we then access with oak/*local*.

The ‘component-local’ part of the Oak state typically has a tree structure that loosely mirrors the component tree - each parent component stores the state of its child components. Having said that, we’d like each component to be able to access its state without knowing the tree structure above, so we borrow an idea from ‘lenses’ - specifying how to ‘focus’ from the larger data structure to the component’s individual state.

(oak/defc todo-item [{:keys [todo-id]}]
  (let [{:keys [...]} (oak/*local* ...)
        {:keys [todo-id label status] :as todo} (oak/*db* get-in [:todos todo-id])]
    [:li
     ...]))

(oak/defc todo-list [{:keys [todo-filter]}]
  (let [{:keys [...]} (oak/*local* ...)]
    [:ul.todo-list
     (doall
      (for [{:keys [todo-id]} ...]
        ^{:key (str todo-id)
          :oak/focus [:items todo-id]}
        [todo-item {:todo-id todo-id}]))]))

Points to note:

  • We specify the focus as meta-data on the call to the child component, in the same way as we specify the React key on a collection of child elements - in fact, the two are often found together.
  • oak/*local* returns the state of the component that it’s called from - it’ll return a different state in each individual item than it will in the parent.

We often store the current value of form inputs in local state, and then copy it to the DB when the user chooses to save it. If we were to follow the React pattern of storing the current value in a prop, specifying the value of the input box, and registering a change handler, it’d look something like this:

(defmethod oak/handle ::input-updated [state ev]
  (-> state
      (oak/update-local assoc :input-value (-> ev :oak/react-ev .-target .-value))))

(oak/defc my-form []
  (let [{:keys [input-value]} (oak/*local* select-keys [:input-value])]
    [:form
     [:input {:type :text
              :value input-value
              :oak/on {:change [::input-updated]}}]]))

This gets quite boring quite quickly - so, for the simple case, Oak provides ‘binds’:

(oak/defc my-form []
  [:form
   [:input {:type :text, :oak/bind [:input-value]}]])

The ‘bind’, in this case, is the path into the local state that stores the current value of that input field.

(TODO: implement binds for non-text fields)

Component lifecycle

We can attach events to React/Reagent’s usual component lifecycle. For example, to raise an event when a component’s about to be mounted, we would write:

(defmethod oak/handle ::my-component-will-mount [state _]
  ...)

(oak/defc my-component [...]
  {:oak/on {:component-will-mount [::my-component-will-mount {...}]}}

  [:div.my-component
   ...])

A common use-case here is to set up some state when the component mounts, and tear it down when the component un-mounts. Fortunately, given this is such a common use-case, we provide an :oak/transients option, where you can set up transient component state:

(oak/defc my-component [...]
  {:oak/transients [{:keys [selected-filter]} {:selected-filter :all}]}

  [:div
   (case selected-filter
     :all "you selected all"
     :some "you selected some")])

In the ‘transients’ option, we’re specifying a binding for our transient state, and the initial value. Transient state is stored in the local component state, and is updated in the same way - likewise, it can be used in ‘binds’.

Child → parent communication

Often, child components need to relay something the user’s done to their parent component - let’s say, the user’s finished with the child component and wants it to go away. The close button, and hence the responsibility for initially handling the user action, is on the child component - but the decision for what to do next (and the state to make it happen) rests with the parent.

In Oak, parent components can specify a ‘listener event’ when calling through to a child component. When the child component wants to raise an event to their parent, they call ‘notify’ within one of their event handlers:

(defmethod oak/handle ::child-form-submitted [state ev]
  (-> state
      (cond-> form-valid? (oak/notify [::notify-child-form-submitted {...}]))))

(oak/defc child-component [...]
  [:form {:oak/on {:submit [::child-form-submitted {...}]}}
   ...
   [:button {:type :submit}
    "Save"]])

(defmethod oak/handle [::child-form-listener ::notify-child-form-submitted] [state ev]
  (-> state
      (update-local assoc :child-visible? false)
      ...))

(oak/defc parent-component [...]
  [:div
   ^{:oak/listener-ev [::child-form-listener {...}]}
   [child-component ...]])

This allows the child component to be re-used in different contexts - the notify event becomes part of the child’s API, for each parent to handle.

(I’m particularly interested in feedback on this, both the concept and the implementation - there are many, many different ways to handle it!)

Navigation - HTML5 history

Oak provides basic navigation support, backed by Bidi. To set this up, you first need to initialise it on app startup:

(:require [oak.nav :as nav]
          [oak.nav.bidi :as nav.bidi])

(def bidi-routes
  ["" {"/home" :home
       "/page2" :page-2}])

(defmethod oak/handle ::app-mounted [state _]
  (-> state
      (oak/with-cmd [::nav/init-nav {::nav/router (nav.bidi/->Router bidi-routes)}])))

(oak/defc app-root [...]
  {:oak/on {:component-will-mount [::app-mounted]}}

  [:div "Welcome!"])

You can then:

  • access the current location (in the form of a map containing :handler, :route-params, :query-params and :history-state) by calling (oak/*db* ::nav/location).
  • change the location in your event handlers, using the [::nav/push-location {:location {...}}] and [::nav/replace-location {:location {...}}] commands.
  • generate links - [:a (nav/link location) "Link text"]

You can also react to changes in the location using three multimethods - nav/handle-mount, nav/handle-change and nav/handle-unmount, which have similar signatures to normal event handlers:

(defmethod nav/handle-mount :home [state {:keys [location]}]
  (-> state
      (oak/with-cmd [::http/request! {...}])))

(defmethod nav/handle-change :home [state {:keys [old-location new-location]}]
  (-> state
      ...))

(defmethod nav/handle-unmount :home [state {:keys [location]}]
  (-> state
      ;; tear down, if required
      ...))

A view is considered to be re-mounted (from a nav point-of-view, even if the components aren’t necessarily re-mounted) if either the handler or the route-params change - at which point, the old handler is un-mounted and the new handler mounted. If the query-params or the history-state changes, only handle-change will be called.

Feedback? Want to contribute?

Yes please! Please submit issues/PRs in the usual Github way. I’m also contactable through Twitter, or email.

If you do want to contribute a larger feature, that’s great - but please let’s discuss it before you spend a lot of time implementing it. If nothing else, I’ll likely have thoughts, design ideas, or helpful pointers :)

Thanks!

Thanks to Oliver Caldwell and Kris Jenkins who have, over the years, contributed a awful lot to Oak, in the form of thoroughly fruitful discussions and debates!

LICENCE

Copyright © 2018 James Henderson

Oak is distributed under the Eclipse Public License - either version 1.0 or (at your option) any later version.