making a bullet hell game in a month (Jan 2022) - SDL2 - procedural generated maps
(Tmp) music file too large, download it here and put it in the res/ directory and then uncomment lines 866 and 1217 in the proj.cpp.
Tested on Linux. Use make to build. Still working on porting the game.
Dependencies: SDL2, SDL2_ttf, SDL2_mixer, SDL2_image
CONTROLS:
MOVE: WASD / ARROW KEYS
SHOOT: LEFT MOUSE
CHANGE AMMO: NUMPAD, MOUSESCROLL
CHANGE MOD 1: L SHIFT + NUMPAD/MOUSESCROLL
CHANGE MOD 2: L CTRL + NUMPAD/MOUSESCROLL
EXIT: ESC
Known bugs
-generated map is sometimes unplayable
-lag caused by wave gun