Each source code is equal to the original ROM, compilable and editable.
No special requirements (for Windows users). Just launch assemble.bat
and wait until it's done.
If you have any other OS, try using sh assemble.sh
in terminal instead. All credits goes to gb-2312.
Please do not delete or edit folders _scripts
and _install_packages
, unless you know how it works.
Use syntax_6502.xml
to highlight code in Notepad++.
Go to Language -> User Defined Language -> Define your language -> Import.
My personal comments are marked with bzk
text. Start with deleting garbage to free up some space.
And don't worry about stuff like C - - - - - 0x00009C 00:C08C: A9 00 LDA #$00
.
Lua script will take care of it before compilation. You just write new code as usual, like this LDA #$00
.
- Battle City (J) [!]
F599A07E
- Bugs Bunny Crazy Castle, The (U) [!]
DB0C3656
- Double Dragon II - The Revenge (J)
8CF69E4B
- Excitebike (JU) [!]
2BB33C69
- Ice Climber (J) [!]
80C41616
- Kunio-kun no Nekketsu Soccer League (J) [!]
61C27F7B
- Legend of Zelda, The (U) (PRG0) [!]
D7AE93DF
- Mappy (J) [!]
3F0E8E0A
- Nuts & Milk (J) [!]
11879FE8
- Pac-Man (J) (V1.1) [!]
D747B639
- Solstice - The Quest for the Staff of Demnos (U) [!]
1D60732E
- Son Son (J) [!]
F7C8F42D
- Street Fighter III (9 Fighter) (Unl)
22CDD2F6
- Tecmo World Cup Soccer (J) [!]
19F24980
- Yie Ar Kung-Fu (J) (V1.4) [!]
0D526208
- Castlevania III - Dracula's Curse (U) [!]
- Danny Sullivan's Indy Heat (U) [!]
- Dr. Mario (JU) (PRG0) [!]
- Ninja Gaiden III - The Ancient Ship of Doom (U) [!]
- Super Mario Bros. (W) [!]
- Tennis (JU) [!]
- Urban Champion (W) [!]
- Balloon Fight (J) [!]
- Tetris (Tengen) [!]