Pinned Repositories
BarcodeScanner
:mag_right: A simple and beautiful barcode scanner.
docker-jss
A Dockerfile for building a JSS container
DriveUnMounter
User Agent that unmounts removable media when switching between users on OS X
IdleLoggerAgent
Force logout of users after 20 minutes of being idle.
ProgressScreen
A DEP Enrollment Screen Framework
QAutoSaver
QAutoSaver is a simple solution that makes customizable periodic backups of your Qlab 2 workspaces in OSX.
QLabKit.objc
An Objective C library for controlling QLab using the OSC API introduced in QLab 3.
sta-compendia
Items, Talents, Starships, and more from "Star Trek Adventures" for use with "Foundry VTT"
SwiftJSS
This is an example on how to leverage JAMFs Casper API using Swift in OS X or iOS
SwitchJSS
Quickly switch all your Casper Suite Tools to a new server. Supports saving and file sharing.
jason-tratta's Repositories
jason-tratta/ProgressScreen
A DEP Enrollment Screen Framework
jason-tratta/SwiftJSS
This is an example on how to leverage JAMFs Casper API using Swift in OS X or iOS
jason-tratta/SwitchJSS
Quickly switch all your Casper Suite Tools to a new server. Supports saving and file sharing.
jason-tratta/DriveUnMounter
User Agent that unmounts removable media when switching between users on OS X
jason-tratta/IdleLoggerAgent
Force logout of users after 20 minutes of being idle.
jason-tratta/QAutoSaver
QAutoSaver is a simple solution that makes customizable periodic backups of your Qlab 2 workspaces in OSX.
jason-tratta/BarcodeScanner
:mag_right: A simple and beautiful barcode scanner.
jason-tratta/docker-jss
A Dockerfile for building a JSS container
jason-tratta/QLabKit.objc
An Objective C library for controlling QLab using the OSC API introduced in QLab 3.
jason-tratta/sta-compendia
Items, Talents, Starships, and more from "Star Trek Adventures" for use with "Foundry VTT"
jason-tratta/twitarr
Twit-arr is a micro-blogging site that is set up for the JoCo Cruise
jason-tratta/vvopensource
OSC and MIDI frameworks for OS X and iOS, a framework for managing and rendering to GL textures in OS X, and a functional ISF (interactive shader format) implementation for OS X.