Pinned Repositories
advanced-java
😮 互联网 Java 工程师进阶知识完全扫盲:涵盖高并发、分布式、高可用、微服务、海量数据处理等领域知识,后端同学必看,前端同学也可学习
algo
数据结构和算法必知必会的50个代码实现
algorithm
Books
CSAPP
CSAPP,《深入理解计算机系统结构》2nd ,阅读与实践!
EntityCulling
Using async path-tracing to hide Tiles/Entities that are not visible
evil-php
If you're not afraid of bugs, you can enjoy it. evil-php
highway
Performance-portable, length-agnostic SIMD with runtime dispatch
linux_kernel_wiki
linux内核学习资料:200+经典内核文章,100+内核论文,50+内核项目,500+内核面试题,80+内核视频
RenderDragonSourceCodeInv
Reverse render dragon shaders source code from .bin file
java-xuechengzhi's Repositories
java-xuechengzhi/EntityCulling
Using async path-tracing to hide Tiles/Entities that are not visible
java-xuechengzhi/UE_Treasures
java-xuechengzhi/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
java-xuechengzhi/highway
Performance-portable, length-agnostic SIMD with runtime dispatch
java-xuechengzhi/lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
java-xuechengzhi/MyTinySTL
Achieve a tiny STL in C++11
java-xuechengzhi/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
java-xuechengzhi/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
java-xuechengzhi/Continuity
A Fabric mod that allows for efficient connected textures
java-xuechengzhi/cs-self-learning
计算机自学指南
java-xuechengzhi/design-patterns-cpp
C++ Design Patterns
java-xuechengzhi/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
java-xuechengzhi/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
java-xuechengzhi/FlaxEngine
Flax Engine – multi-platform 3D game engine
java-xuechengzhi/folly
An open-source C++ library developed and used at Facebook.
java-xuechengzhi/Fundamentals-Of-Computer-Graphics-5th-CN
计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
java-xuechengzhi/gltut
Learning Modern 3D Graphics Programming
java-xuechengzhi/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
java-xuechengzhi/leetcode-master
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
java-xuechengzhi/llama.cpp
LLM inference in C/C++
java-xuechengzhi/love
LÖVE is an awesome 2D game framework for Lua.
java-xuechengzhi/minetest
Minetest is an open source voxel game-creation platform with easy modding and game creation
java-xuechengzhi/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
java-xuechengzhi/Paper
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
java-xuechengzhi/public-apis
A collective list of free APIs
java-xuechengzhi/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
java-xuechengzhi/recastnavigation
Industry-standard navigation-mesh toolset for games
java-xuechengzhi/Vulkan
C++ examples for the Vulkan graphics API
java-xuechengzhi/vulkan-guide
Introductory guide to vulkan.
java-xuechengzhi/zju-icicles
浙江大学课程攻略共享计划