Pinned Repositories
MetalHelloTriangle
Code example
SimpleLogsSwift
A simple logging tool for Swift
SLA
Swift Linear Algebra library
slox
Implementation of the first interpreter in Robert Nystrom's "Crafting Interpreters", written in Swift instead of Java.
StaticPool
A fixed size pool of Swift objects with no dynamic memory allocation. Provides validated access to its elements through opaque handles.
Talos3D
Swift and Metal toy renderer
Unity3DShaders
Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.
UnityRayMarching
Ray Marching learning project using compute shaders in Unity (continued in ShaderToy)
VirtualPhoenixEngine
Toy engine. First steps with Vulkan, following vulkan-tutorial.com
javiersalcedopuyo's Repositories
javiersalcedopuyo/Unity3DShaders
Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.
javiersalcedopuyo/UnityRayMarching
Ray Marching learning project using compute shaders in Unity (continued in ShaderToy)
javiersalcedopuyo/MetalHelloTriangle
Code example
javiersalcedopuyo/SLA
Swift Linear Algebra library
javiersalcedopuyo/Talos3D
Swift and Metal toy renderer
javiersalcedopuyo/VirtualPhoenixEngine
Toy engine. First steps with Vulkan, following vulkan-tutorial.com
javiersalcedopuyo/word_counter
Terminal code analysis tool inspired by "The Legacy Code Programmer's Toolbox" book.
javiersalcedopuyo/10x
10x IDE/Editor
javiersalcedopuyo/50ShadesOfTimmy
50ShadesOfTimmy
javiersalcedopuyo/SimpleLogsSwift
A simple logging tool for Swift
javiersalcedopuyo/slox
Implementation of the first interpreter in Robert Nystrom's "Crafting Interpreters", written in Swift instead of Java.
javiersalcedopuyo/StaticPool
A fixed size pool of Swift objects with no dynamic memory allocation. Provides validated access to its elements through opaque handles.
javiersalcedopuyo/advent_of_code_2021
javiersalcedopuyo/advent_of_code_2022
javiersalcedopuyo/blog_articles
A collection/backup of my dev.to articles
javiersalcedopuyo/Broken
A conceptual game about solitude and rejection
javiersalcedopuyo/bronze_sword
javiersalcedopuyo/cpp_result
A Result type for C++
javiersalcedopuyo/Dialogue-System
Project files for a tutorial on creating a Dialogue System in Unity
javiersalcedopuyo/DOT-Files
My Vim and VSCode config and extensions
javiersalcedopuyo/javiersalcedopuyo
javiersalcedopuyo/javiersalcedopuyo.github.io
Portfolio website
javiersalcedopuyo/rust-analyzer
An experimental Rust compiler front-end for IDEs
javiersalcedopuyo/RustRayTracing
Implementing Peter Shirley's Ray Tracing series in Rust, as part of the "100 days of code" challenge.
javiersalcedopuyo/SteelPhoenixEngine
Swift & Metal toy engine. First steps with Metal.
javiersalcedopuyo/SunsetMotel
Driving game focused on narrative.
javiersalcedopuyo/SwiftRayTracing
Implementation of Peter Shirley's "Ray Tracing in one Weekend" on Swift, as a learning exercise.
javiersalcedopuyo/UnityGameChallenges
Collection of small simple games made with Unity
javiersalcedopuyo/vim-gutentags
A Vim plugin that manages your tag files
javiersalcedopuyo/voxel-editor