/OpenglLearn

Learning how Opengl works and trying to make a basic game engine with this knowledge.

Primary LanguageC++

Documentation for this learning

09/07/2021 - Can load custom model on runtime, and now the menu File->Load shows all the models .obj listen on the file "resources\models\models.log".

09/07/2021 - Added new basic shapes to the add action with translation in 3 axis.

06/07/2021 - Basic menu layout and some lighting functions on frag shader.

06/07/2021 - Added all the current functionality to the GUI menu bar.

06/07/2021 - Added IMGUI to start learning specific Rendering things.

05/07/2021- Get To Render chunk of 1000 cubes, 1000000 cubes rendering all the faces