/justgage

JustGage is a handy JavaScript plugin for generating and animating nice & clean dashboard gauges. It is based on Raphaël library for vector drawing.

Primary LanguageJavaScriptMIT LicenseMIT

JustGage

Downloads

PRs Welcome MIT Licence

NPM

JustGage is a handy JavaScript plugin for generating and animating nice & clean dashboard gauges. It is based on Raphaël library for vector drawing.

Getting Started

Installing Justgage is as easy as...

bower install justgage-official

or maybe you wish to use NPM...

npm install justgage --save

or you can always download the CSS and JS files...

<!-- Raphael must be included before justgage -->
<script type="text/javascript" src="path/to/raphael.min.js"></script>
<script type="text/javascript" src="path/to/justgage.js"></script>

or if even don't want to download the files use cdnjs

<!-- Raphael must be included before justgage -->
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/raphael/2.1.4/raphael-min.js"></script>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/justgage/1.2.9/justgage.min.js"></script>

Basic usage

Html

<div id="gauge"></div>

JS

var gauge = new JustGage({
            id: "gauge", // the id of the html element
            value: 50,
            min: 0,
            max: 100,
            decimals: 2,
            gaugeWidthScale: 0.6
        });

// update the value randomly
setInterval(() => {
  gauge.refresh(Math.random() * 100);
}, 5000)

Options

Name Default Description
id (required) The HTML container element id
value 0 Value Gauge is showing
parentNode null The HTML container element object. Used if id is not present
defaults false Defaults parameters to use globally for gauge objects
width null The Gauge width in pixels (Integer)
height null The Gauge height in pixels
valueFontColor #010101 Color of label showing current value
valueFontFamily Arial Font of label showing current value
symbol '' Special symbol to show next to value
min 0 Min value
minTxt false Min value text, overrides min if specified
max 100 Max value
maxTxt false Max value text, overrides max if specified
reverse false Reverse min and max
humanFriendlyDecimal 0 Number of decimal places for our human friendly number to contain
textRenderer null Function applied before redering text (value) => value
onAnimationEnd null Function applied after animation is done
gaugeWidthScale 1.0 Width of the gauge element
gaugeColor #edebeb Background color of gauge element
label '' Text to show below value
labelFontColor #b3b3b3 Color of label showing label under value
shadowOpacity 0.2 Shadow opacity 0 ~ 1
shadowSize 5 Inner shadow size
shadowVerticalOffset 3 How much shadow is offset from top
levelColors ["#a9d70b", "#f9c802", "#ff0000"] Colors of indicator, from lower to upper, in RGB format
startAnimationTime 700 Length of initial animation in milliseconds
startAnimationType > Type of initial animation (linear, >, <, <>, bounce)
refreshAnimationTime 700 Length of refresh animation in milliseconds
refreshAnimationType > Type of refresh animation (linear, >, <, <>, bounce)
donutStartAngle 90 Angle to start from when in donut mode
valueMinFontSize 16 Absolute minimum font size for the value label
labelMinFontSize 10 Absolute minimum font size for the label
minLabelMinFontSize 10 Absolute minimum font size for the min label
maxLabelMinFontSize 10 Absolute minimum font size for the man label
hideValue false Hide value text
hideMinMax false Hide min/max text
showInnerShadow false Show inner shadow
humanFriendly false convert large numbers for min, max, value to human friendly (e.g. 1234567 -> 1.23M)
noGradient false Whether to use gradual color change for value, or sector-based
donut false Show donut gauge
relativeGaugeSize false Whether gauge size should follow changes in container element size
counter false Animate text value number change
decimals 0 Number of digits after floating point
customSectors {} Custom sectors colors. Expects an object
formatNumber false Formats numbers with commas where appropriate
pointer false Show value pointer
pointerOptions {} Pointer options. Expects an object
displayRemaining false Replace display number with the value remaining to reach max value

Custom Sectors

Example:

customSectors: {
  percents: true, // lo and hi values are in %
  ranges: [{
    color : "#43bf58",
    lo : 0,
    hi : 50
  },
  {
    color : "#ff3b30",
    lo : 51,
    hi : 100
  }]
}

Pointer options

Example:

pointerOptions: {
  toplength: null,
  bottomlength: null,
  bottomwidth: null,
  stroke: 'none',
  stroke_width: 0,
  stroke_linecap: 'square',
  color: '#000000'
}

Methods

Refresh

Used to refresh Gauge value and max value

guage.refresh(val, max, min, label)

  • val : The Gauge value (required)
  • max : The Gauge Max value (optional)
  • min : The Gauge Min value (optional)
  • label : The Gauge label text (optional)

Update

Used to dynamically update existing Gauge appearence

gauge.update(option, value)

vs

const options = {
  valueFontColor: '#ff0000',
  labelFontColor: '#ff0000',
}
gauge.update(options)

Update Options

Name Description
valueFontColor HEX color for gauge value text
labelFontColor HEX color for gauge min, max and label text

Destroy

Used to destroy the Gauge element

guage.destroy()

Demo

Click here to see a demo

Examples

Click here for a list of examples

Changelog

Check out the auto-generated Changelog

Or here you can find the old changelog (up to version 1.2.9)

BREAKING CHANGES

  • 1.2.9
    • customSectors expects an object and not an array (percent support, check docs for more info)
  • 1.2.6
    • Removed title feature

License

This project is licensed under MIT License

Author