Web Assembly Smart Contracts for the Cosmos SDK
This repo provides a useful functionality to build smart contracts that are compatible with Cosmos SDK runtime, currently being developed.
Warning Most likely you want to check out v0.5.2
tag, the stable release referred to in the documention.
We are currently on v0.6.0
with many breaking API changes, soon we will update the tutorials. (Along with a v0.7.0 release)
This crate provides the bindings and all imports needed to build a smart contract. However, to get that contract to interact with a system needs many moving parts. To get oriented, here is a list of the various components of the CosmWasm ecosystem:
- cosmwasm - This crate. All needed functionality and no more - to build a small, efficient wasm smart contract.
Building contracts:
- cosmwasm-template - A starter-pack to get you quickly building your custom contract compatible with the cosmwasm system.
- cosmwasm-examples - Some sample contracts (build with cosmwasm-template) for use and inspiration. Please submit your contract via PR.
- cosmwasm-opt - A docker image and scripts to take your rust code and produce the smallest possible wasm output. Deterministically This is designed both for preparing contracts for deployment as well as validating that a given deployed contract is based on some given rust code., allow a similar contract verification algorithm as etherscan.
- serde-json-wasm - A custom json library, forked from
serde-json-core
. This provides an interface similar toserde-json
, but without ay floating-point instructions (non-deterministic) and producing builds around 40% of the code size.
Executing contracts:
- cosmwasm-vm - A sub-crate. Uses the wasmer engine to execute a given smart contract. Also contains code for gas metering, storing, and caching wasm artifacts. Read more here.
- go-cosmwasm - High-level go bindings to all the power inside
cosmwasm-vm
. Easily allows you to upload, instantiate and execute contracts, making use of all the optimizations and caching available insidecosmwasm-vm
. - Cosmos SDK - Currently an WIP fork targeting
cosmos/modules
to provide an wasm module you can easily plug into any Cosmos-SDK based application.
Ongoing work is currently tracked on this project board for all of the internals, and on this project board for the Cosmos-SDK integration work.
You can see some examples of contracts under the contracts
directory,
which you can look at.
If you want to get started building you own, the simplest way is to go to the cosmwasm-template repository and follow the instructions. This will give you a simple contract along with tests, and a properly configured build environment. From there you can edit the code to add your desired logic and publish it as an independent repo.
If you want to understand a bit more, you can read some instructions on how we configure a library for wasm
Web Assembly contracts are basically black boxes. The have no default entry points, and no access to the outside world by default. To make them useful, we need to add a few elements.
If you haven't worked with Web Assembly before, please read an overview on how to create imports and exports in general.
The actual exports provided by the cosmwasm smart contract are:
pub extern "C" fn init(params_ptr: *mut c_void, msg_ptr: *mut c_void) -> *mut c_void;
pub extern "C" fn handle(params_ptr: *mut c_void, msg_ptr: *mut c_void) -> *mut c_void;
pub extern "C" fn allocate(size: usize) -> *mut c_void;
pub extern "C" fn deallocate(pointer: *mut c_void);
(init
and handle
must be defined by your contract. De-allocate can simply be
re-exported exports.rs)
And the imports provided to give you contract access to the environment are:
extern "C" {
fn c_read(key: *const c_void, value: *mut c_void) -> i32;
fn c_write(key: *const c_void, value: *mut c_void);
}
(from imports.rs)
You could actually implement a Web Assembly module in any language, and as long as you implement these 6 functions, it will be interoperable, given the JSON data passed around is the proper format.
Note that these *c_void
pointers refers to a Slice pointer, containing
the offset and length of some Wasm memory, to allow for safe access between the
caller and the contract:
/// Slice refers to some heap allocated data in wasm.
/// A pointer to this can be returned over ffi boundaries.
#[repr(C)]
pub struct Slice {
pub offset: u32,
pub len: u32,
}
(from memory.rs)
If you followed the instructions above, you should have a
runable smart contract. You may notice that all of the Wasm exports
are taken care of by lib.rs
, which should shouldn't need to modify.
What you need to do is simply look in contract.rs
and implement init
and handle
functions, defining your custom InitMsg
and HandleMsg
structs for parsing your custom message types (as json):
pub fn init<T: Storage>(store: &mut T, params: Params, msg: Vec<u8> ->
Result<Vec<CosmosMsg>, Error> { }
pub fn handle<T: Storage>(store: &mut T, params: Params, msg: Vec<u8> ->
Result<Vec<CosmosMsg>, Error> { }
The low-level c_read
and c_write
imports are nicely wrapped for you
by a Storage
implementation (which can be swapped out between real
Wasm code and test code). This gives you a simple way to read and write
data to a custom sub-database that this contract can safely write as it wants.
It's up to you to determine which data you want to store here:
pub trait Storage {
fn get(&self, key: &[u8]) -> Option<Vec<u8>>;
fn set(&mut self, key: &[u8], value: &[u8]);
}
For quick unit tests and useful error messages, it is often helpful to compile
the code using native build system and then test all code except for the extern "C"
functions (which should just be small wrappers around the real logic).
If you have non-trivial logic in the contract, please write tests using rust's
standard tooling. If you run cargo test
, it will compile into native code
using the debug
profile, and you get the normal test environment you know
and love. Notably, you can add plenty of requirements to [dev-dependencies]
in Cargo.toml
and they will be available for your testing joy. As long
as they are only used in #[cfg(test)]
blocks, they will never make it into
the (release) Wasm builds and have no overhead on the production artifact.
Note that for tests, you can use the MockStorage
implementation which
gives a generic in-memory hashtable in order to quickly test your logic.
You can see a
simple example how to write a test
in our sample contract.
You may also want to ensure the compiled contract interacts with the environment
properly. To do so, you will want to create a canonical release build of
the <contract>.wasm
file and then write tests in with the
same VM tooling we will use in production. This is a bit more complicated but
we added some tools to help in cosmwasm-vm
which can be added as a dev-dependency
.
You will need to first compile the contract using cargo wasm
,
then load this file in the integration tests. Take a
look at the sample tests
to see how to do this... it is often quite easy to port a unit test
to an integration test.
The above build process (cargo wasm
) works well to produce wasm output for
testing. However, it is quite large, around 1.5 MB likely, and not suitable
for posting to the blockchain. Furthermore, it is very helpful if we have
reproducible build step so others can prove the on-chain wasm code was generated
from the published rust code.
For that, we have a separate repo, cosmwasm-opt that provides a docker image for building. For more info, look at cosmwasm-opt README, but the quickstart guide is:
export CODE=/path/to/your/wasm/script
docker run --rm -u $(id -u):$(id -g) -v "${CODE}":/code confio/cosmwasm-opt:1.38
It will output a highly size-optimized build as contract.wasm
in $CODE
.
With our example contract, the size went down to 126kB (from 1.6MB from cargo wasm
).
If we didn't use serde-json, this would be much smaller still...
You may want to compare how long the contract takes to run inside the Wasm VM compared to in native rust code, especially for computationally intensive code, like hashing or signature verification.
TODO add instructions