/lore-engine

Psych Engine, with some neat extras

Primary LanguageHaxeGNU General Public License v3.0GPL-3.0

logo

Friday Night Funkin': Lore Engine

Psych Engine with some neat tweaks.

Originally intended for an FNF mod for my Chemistry class, but that never came through.

Extra features include:

  • Improved frame rate counter
  • Aesthetic and customizability improvements
  • Colorblind mode
  • Hitsounds
  • Marv hit windows
  • Dual vocal track support
  • Added LUA functions
  • Custom noteskins per-character
  • Shadertoy shader support
  • More to come!

NOTE: If you're running on Linux, please use the official Linux build instead of running the game through Wine. FNF has quite a few input, stuttering, and minimization issues with Wine at the moment.

use haxe 4.2.5 bozos

Screenshots:

image image image image image

Compilation:

See wiki page. (Lore Engine has some specific things you need to install, so please read this page.)

Credits:

  • Shadow Mario - PE Coding
  • RiverOaken - PE Arts and Animations
  • sayofthelor - woman

Special Thanks

  • Keoiki - PE Note Splash Animations
  • Yoshubs - PE Input System
  • bbpanzu - Misc PE Contributions

If you get an error about StatePointer when using Lua, run haxelib remove linc_luajit into Command Prompt/PowerShell, then re-install linc_luajit.

If you want video support on your mod, simply do haxelib install hxCodec on a Command prompt/PowerShell

otherwise, you can delete the "VIDEOS_ALLOWED" Line on Project.xml