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Tiny Trooper Empire is an exhilarating real-time strategy game that thrusts you into a world of microscopic warfare! Take command of your miniature forces as you build and fortify your base against relentless waves of tiny, yet formidable creatures. Immerse yourself in a captivating battlefield where every decision counts!
Face off against our state-of-the-art AI opponents, meticulously designed to challenge even the most seasoned strategists. Engage in heart-pounding battles where quick thinking and adaptive strategies are your keys to victory. Will you outsmart the artificial intelligence and lead your minuscule militia to glory?
Prepare for an addictive gaming experience that combines the thrill of base-building, the excitement of creature spawning, and the satisfaction of outwitting your opponents. Tiny Trooper Empire: Where epic battles unfold on a microscopic scale!
Contest page: ludum-dare/56/tiny-trooper-empire
- Place Towers that spwan various creatures.
- Spawn creatures to defend your base and attack your enemies.
- Balance resource upgrading, structure building, and creature spawning to optimize your strategy.
- Navigate a non procedurally generated map with 2 obstacles and 3 lanes to outmaneuver your opponent (our state of the art ai).
- NoN Procedurally Generated Maps: Each game features a non unique map with obstacles and lanes, ensuring a fresh experience every time.
- Resource Gathering: Collect popus and coins to build your base.
- Structure Building: Construct a variety of structures to support your creatures and defend your base.
- Creature Spawning: Spawn creatures to defend your base and attack your enemies.
- Lane System: Navigate a lane system to outmaneuver your opponents and gain a strategic advantage.
- Strategy: You choose which enemies spawn from what tower and how to perfectly balance your tower upgrades
- Single Player: Battle against AI opponents in a thrilling single-player campaign.
- Multiplayer: Compete against friends and foes in online multiplayer matches. (coming soon...)
- Operating System: Windows 10 or macOS High Sierra (or later) or any Linux distribution (we support Linux Gaming)
- Processor: 2.4 GHz dual-core processor (or equivalent)
- Memory: 2 GB RAM (or more)
- Graphics: 1 GB VRAM (or more)
- Storage: 50 MB available space (or more)
- Code & Game Design: Jo Bettaque, Sheak Sadi, Phillip, Immanuel Pfeiler
- Graphics: Stephen
- Music & Sounds: Markus Maiwald, Sascha Kirschberger
- Ludum Dare 56: For providing the inspiration and motivation to create this game.
- Love2D: For providing the game engine and framework used to build this game.
This game is licensed under the GNU GENERAL PUBLIC LICENSE Version 3. See LICENSE.txt for details.
If you encounter any issues while playing the game, please report them to us at [bettaque@gmail.com]. We'll probably do our best to resolve the issue as quickly as possible.