Contains a Unity 5.5 project featuring several demo scenes for Azure Blob Storage.
- Capture PNG screenshot (image blob)
- Record .WAV audio clip (audio blob)
- Save and Load .unity Asset Bundles (binary blob)
- Save/Load XML file to load Asset Bundle prefabs to scene
- Save/Load JSON file to load Asset Bundle prefabs to scene
- List and delete blobs
- Create Azure Storage Service
- Create 'Blob' storage container (public read access is required for this demo).
- Enter blob storage details in Unity Editor window.
- Sound effects from downloadfreesound.com
- StorageServices for Unity
- TSTableView is used to display recyclable list of results.
The Storage Services library used in this demo is currently in early beta, so not all APIs are supported yet and some things may change. Questions or tweet #Unity #Azure @deadlyfingers