HueDebugging is a mod for Hue that was created to help with speedrunning the game. It can draw the colliders of all objects that are within a radius of Hue.
- Download
UnityModManager.zip
from https://www.nexusmods.com/site/mods/21/ (you can use the mirror download if you don't have a login) - Extract the archive (e.g. to desktop, do not copy it to the game folder.) and run
UnityModManager.exe
(recommended to run as administrator) - If the program does not open, try to install Net Framework 4, otherwise go to next
- Select
Hue
from the game list. - Select the game folder based on the version of the game that you have.
- Click the
Install
button.
Version | Folder |
---|---|
Steam | C:\Program Files (x86)\Steam\steamapps\common\Hue |
Epic | C:\Program Files\Epic Games\Hue |
- Download the latest version of
HueDebugging.zip
from https://github.com/Modiseus/HueDebugging/releases (you do not need to extract it) - Open
UnityModManager.exe
and change to theMods
tab. Drop the zip file in the designated area or use theInstall Mod
button.
Open UnityModManager.exe
and click the Uninstall
button (on the Install
tab).
This will make sure that the game is unmodifed.
This mod has a settings page on the Unity Mod Manager UI (open/close with ctrl + F10
by default).
There you can change which colliders should be displayed.