A ClojureScript WebGL engine for creating interactive 3D Environments
Protocols in ClojureScript
Clojurescript: abstraction and data structure clarification - Part 1
Workshop report: Hi-perf Clojurescript with WebGL, asm.js and Emscripten
The power and danger of deftype in clojure and clojurescript
Requiring records in Clojure and ClojureScript http://www.danielcompton.net/2016/05/04/requiring-records-clojure-clojurescript?utm_source=dlvr.it&utm_medium=twitter
WebVR Boilerplate
https://github.com/borismus/webvr-boilerplate
http://www.roadtovr.com/google-chrome-webvr-htc-vive-90-fps-hz-chrome/
Collision detection
http://stackoverflow.com/questions/11473755/how-to-detect-collision-in-three-js
Discussion about WebRTC/Sockets/UDP for games
http://stackoverflow.com/questions/13040752/websockets-udp-and-benchmarks
Milankovitch cycles to explain climatic variations: https://en.wikipedia.org/wiki/Milankovitch_cycles