Pinned Repositories
ProjectComet
My senior project (capstone) made in Unity. A open world space exploration with a big focus on procedural generation influenced by Mount & Blade and Dwarf Fortress.
BarnettTurtle
The goal here is to use the classic programming exercise of turtles to draw a graphical representation of any number based on it's prime factors. The method is based on the number visualization of kid genius Jacob "Jake" Barnett.
CompGraphicsFinal
A small game made in xcode using openGL and written in C++ as a final project for a Computer Graphics course. Player must dodge boulders and a zombie for as long as possible.
ProjectAdhock
Unity game prototype of a god game
TwoDee
Side scrolling Unity game prototype
Worlds
terraria worlds
jonathan-code
Jonathan Burtson's code for Revature
jonathan-project0
Jonathan B's project 0 at Revature
project-1-jburtson
project-1-jburtson created by GitHub Classroom
project-2-the-celestials
project-2-the-celestials created by GitHub Classroom
jburtson's Repositories
jburtson/Worlds
terraria worlds
jburtson/BarnettTurtle
The goal here is to use the classic programming exercise of turtles to draw a graphical representation of any number based on it's prime factors. The method is based on the number visualization of kid genius Jacob "Jake" Barnett.
jburtson/ProjectComet
My senior project (capstone) made in Unity. A open world space exploration with a big focus on procedural generation influenced by Mount & Blade and Dwarf Fortress.
jburtson/ProjectAdhock
Unity game prototype of a god game
jburtson/TwoDee
Side scrolling Unity game prototype
jburtson/CompGraphicsFinal
A small game made in xcode using openGL and written in C++ as a final project for a Computer Graphics course. Player must dodge boulders and a zombie for as long as possible.