A game where the user can place towers which can attack enemies which move along a pathway.
User story 1:
As a player,
I want an option of towers to place.
User story 2:
As a player,
I want to see my health, score, and money displayed.
User story 3:
As a player,
I want to be able to place a tower.
User story 4:
As a player,
I want to be stopped from placing a tower on the pathway.
User story 5:
As a player,
I want to be able to start the round.
User story 6:
As a player,
I want the enemies to follow the path.
User story 7:
As a player,
I want to see what round I am on.
User story 8:
As a player,
My tower should be able to attack an enemy.
User story 9:
As a player,
I want my towers to have a range.
User story 10:
As a player,
If an enemy reaches the end of the path I want my health to decrease.
User story 11:
As a player,
If my health goes below 0, I want to lose.
User story 12:
As a player,
If I kill all the enemies I want the round to finish
User story 13:
As a player,
If my health goes below 0, I want to lose.
User story 14:
As a player,
I want rounds to get progressively more difficult.
At least 6 towers.
At least 10 enemies.
Have a map selector with at least 3 maps.
Be able to see a tower's stats by tapping on it.
Have a map builder.
Pseudo-infinite round numbers.
Save and load game.