A CPace implementation for Rust.
This is a port of the CPace implementation for libsodium.
CPace is a protocol for two parties that share a low-entropy secret (password) to derive a strong shared key without disclosing the secret to offline dictionary attacks.
CPace is a balanced PAKE, meaning that both parties must know the low-entropy secret.
Applications include pairing IoT and mobile applications using ephemeral pin codes, QR-codes, serial numbers, etc.
The CPace protocol requires a single round trip.
It returns a set of two 256-bit (SHARED_KEY_BYTES
bytes) keys that can be used to communicate in both directions.
use pake_cpace::CPace;
// client-side
let client = CPace::step1("password", "client", "server", Some("ad")).unwrap();
// server-side
let step2 = CPace::step2(&client.packet(), "password", "client", "server", Some("ad")).unwrap();
// client-side
let shared_keys = client.step3(&step2.packet()).unwrap();
// both parties now have the same set of shared keys
assert_eq!(shared_keys.k1, step2.shared_keys().k1);
assert_eq!(shared_keys.k2, step2.shared_keys().k2);
- This implementation uses the Ristretto255 group and SHA-512 as the hash function, so it is compatible with the C implementation and can trivially be ported to wasm-crypto.
- Client and server identifiers have a maximum size of 255 bytes.
no_std
compatible, WebAssembly compatible.