Using the Malmo environment and deep reinforcement learning/Q-learning to build a Minecraft agent.
- Malmo
- Keras and Tensorflow
- Numpy
- Install Malmo using the instructions on the Github page.
- Install Keras and Tensorflow
- Follow the instructions on Malmo's tutorial to start Minecraft ("launchBat" in the correct directory.)
- Once Minecraft is running, navigate into this repo's src, and run "final_agent.py" using Python 3.
- Sit back and watch the AI do its work.