Pinned Repositories
bubble-physics
Soft-body physics engine
cacu
An Alternative 3D Engine
CRYENGINE
CRYENGINE source code.
glsl-framework
A simple , GLSL-like Programing framework , Use for debuging GLSL codes in runtime
i51
i51 : Applications Dynamic Loading & Programming Framework (for Arm&Mips) 15KB ROM Only
ImWindow
Window and GUI system based on ImGui from OCornut
mfem
Lightweight, general, scalable C++ library for finite element methods
preOpenPBR
'OpenPBR' prototype,A Light-Weighted Implementation of 'Physically Based Renderer' According to <Physically Based Rendering from Theory to Implementation>
REEC
Regular Expressions Engine of C Languge,Tiny & Fast & Just C Implemented purely and None dependencies needs
SEMO
Semo C()mpiler,A multi-compiler frameworks which could easily be implemented for variety architectures and languages
jelowang's Repositories
jelowang/glsl-framework
A simple , GLSL-like Programing framework , Use for debuging GLSL codes in runtime
jelowang/i51
i51 : Applications Dynamic Loading & Programming Framework (for Arm&Mips) 15KB ROM Only
jelowang/REEC
Regular Expressions Engine of C Languge,Tiny & Fast & Just C Implemented purely and None dependencies needs
jelowang/SEMO
Semo C()mpiler,A multi-compiler frameworks which could easily be implemented for variety architectures and languages
jelowang/cacu
An Alternative 3D Engine
jelowang/ImWindow
Window and GUI system based on ImGui from OCornut
jelowang/mfem
Lightweight, general, scalable C++ library for finite element methods
jelowang/preOpenPBR
'OpenPBR' prototype,A Light-Weighted Implementation of 'Physically Based Renderer' According to <Physically Based Rendering from Theory to Implementation>
jelowang/bubble-physics
Soft-body physics engine
jelowang/CRYENGINE
CRYENGINE source code.
jelowang/ELL
ELF-Executable Dynamic-Linking Library
jelowang/end2end_AU_speech
Code for the paper "End-to-end Learning for 3D Facial Animation from Speech"
jelowang/FaceWorks
A middleware library and sample application for high-quality skin and eye rendering
jelowang/gpuvis
GPU Trace Visualizer
jelowang/Hair
Nvidia HairWorks OpenGL implementation
jelowang/imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
jelowang/iPhoneMoCapiOS
jelowang/muscleface
jelowang/OpenPBR
Implementation of 'Physically Based Renderer'
jelowang/Renderer
just for play
jelowang/separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
jelowang/wav2letter
Facebook AI Research Automatic Speech Recognition Toolkit