08:30 - 09:30 Pitches and picking teams
09:30 - 10:00 Marshmallow challenge!
10:00 - 12:30 Intro to design thinking / Discovery Client Workshop
12:30 - 13:30 LUNCH
13:30 - 15:30 Define Client Workshop: User Journeys and crazy eights
15:30 - 16:30 Amal learning
08:30 - 09:40 Mapping out user stories and crazy eights
09:40 - 10:10 Intro to figma / real world project presentation
10:20 - 11:00 Figma demo
11:00 - 12:30 Begin working on prototypes
12:30 - 13:30 LUNCH
12:30 - 13:00 Finding resources for design projects
13:00 - 15:30 Work on prototypes
15:30 - 16:30 Amal learning
08:30 - 12:30 Work on prototypes
12:30 - 13:30 LUNCH
13:30 - 16:30 Work on prototypes
08:30 - 09:00 Presentation on user testing
09:00 - 10:00 Finalise prototype and write user testing scripts
10:00 - 12:30 User testing
12:30 - 13:30 LUNCH
13:30 - 16:30 Respond to feedback / improve prototype
08:30 - 09:30 Agile presentation
09:30 - 12:30 Sprint planning
12:30 - 13:30 LUNCH
13:30 - 16:30 Sprint planning