##Mbot uses A* algorithm in order to perform path finding
Created a program where the Mbot robot uses A* algorithm through the Arduino IDE in order to find the "best" path from the initial tile (tile 45) to the goal tile (chosen by user).
The tile map is a 10x10 grid and virtual objects are placed in fixed positions.
Code contains informative comments on how this program is implemented.
- In pursuit of advancing our robotic capabilities, our primary objective centered on enabling our Makeblock mBot robot to autonomously navigate complex environments through the application of heuristic-driven pathfinding algorithms.
- Our solution was anchored in the integration of the A* search algorithm, a renowned AI-powered technique for efficient route planning.
- As the Team Lead and principal developer, I orchestrated the project, driving innovation and algorithmic excellence.
- Although the program exhibited commendable performance, there remained room for enhancements in terms of precision in movements and scalability, both crucial aspects in fine-tuning the algorithm's decision-making processes.
README.md
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