/godot-stuff

godot Proof Of Concepts

Primary LanguageGDScript

Godot test project.

  • boardgame-map map and counters handling using Area2D and _input_event(…), clouds and shockwave shaders, camera shake.
  • burning-shader burn pages using a shader.
  • hrcontainer horizontal ring container, with up or down dragging and selection zoom.
  • pageflip flip book pages left or right using a shader.
  • scene-transition very simple scene transition
  • path Curev2D and hexgrid

TODO

  • counter stack selection

generated with $ tree2md -L 1