/biomorph

Gameplay overhaul for GZDoom

Primary LanguageZenScriptMIT LicenseMIT

Biomorph

Gameplay mod for GZDoom intended to introduce variety into player arsenals through randomness mixed with choices.

Biomorph is early in development; expect its features and graphical/audio presentation to change rapidly.

A complete list of attributions and third-party licensing information can be found here.

Biomorph is provided under the MIT License; further information is here.

Contents

  • The main mod, under /biomorph.
  • Blender files used to generate sprites.
  • A compatibility patch to prevent crashes on WADs which would otherwise override the player class, such as Valiant.