jessefreeman/UnityRunner
The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner to play the demos in Unity.
C#MS-PL
Issues
- 0
Convert Nes Sprite demo to C#
#11 opened by jessefreeman - 1
- 1
Move UI framework into the UnityRunner
#10 opened by jessefreeman - 0
Runner should use boot and load tools
#9 opened by jessefreeman - 2
- 3
Unable to point Lua Runner to .pv8 file
#5 opened by jessefreeman - 1
Add Rider plugin to gitignore
#4 opened by jessefreeman - 0
- 1
Unity to be unable to persist setting changes
#1 opened by mikedg1 - 1
Add ability to reload Lua games
#3 opened