A 2D top-down libGDX game that features a game world where a player can simply move around and collide with other entities. This project is used to practice the principle of composition using the Entity-Component-System (ECS) pattern.
A 2D top-down libGDX game that features a game world where a player can simply move around and collide with other entities. This project is used to practice the principle of composition using the Entity-Component-System (ECS) pattern.