Issues
- 1
Webgl2 performance issues
#40 opened by msandin - 0
More occluder shapes
#41 opened by voximity - 1
Bevy 0.15 support
#38 opened by jgayfer - 5
Lights *sometimes* not working at all
#34 opened by lenny991 - 1
Ambient light *sometimes* affect Bevy UI Texts
#33 opened by victorb - 0
Panic with `webgl2` builds
#35 opened by rparrett - 2
Colored lightning of colored Mesh2d seems wrong
#32 opened by victorb - 1
Exclude Certain Entities from Lighting
#31 opened by amytimed - 1
Support for bleeding light onto occluders?
#30 opened by keirlawson - 0
- 3
Blind spot at bottom of pointlights
#23 opened by amytimed - 9
- 2
- 1
Attaching a PointLight2d component to an entity with a SpriteBundle causes the light not to render when the sprite is off-screen
#26 opened by isidornygren - 0
Soft shadows
#21 opened by jgayfer - 8
Light occlusion
#2 opened by jgayfer - 7
Ambient light does not work without point lights
#16 opened by Sapein - 0
Spot lights
#14 opened by jgayfer - 0
Point light gizmos
#15 opened by jgayfer - 0
- 0
Use dev dependencies for Bevy
#8 opened by jgayfer - 2
Enabling HDR crashes on launch
#10 opened by senpaaii - 1
WebGL2 Support
#6 opened by jgayfer - 9
Does not work in WASM
#5 opened by tliron