Issues
- 1
Support for bleeding light onto occluders?
#30 opened by keirlawson - 0
- 3
Blind spot at bottom of pointlights
#23 opened by aMyTimed - 9
- 2
- 1
Attaching a PointLight2d component to an entity with a SpriteBundle causes the light not to render when the sprite is off-screen
#26 opened by isidornygren - 0
Soft shadows
#21 opened by jgayfer - 8
Light occlusion
#2 opened by jgayfer - 7
Ambient light does not work without point lights
#16 opened by Sapein - 0
Spot lights
#14 opened by jgayfer - 0
Point light gizmos
#15 opened by jgayfer - 0
- 0
Use dev dependencies for Bevy
#8 opened by jgayfer - 2
Enabling HDR crashes on launch
#10 opened by senpaaii - 1
WebGL2 Support
#6 opened by jgayfer - 9
Does not work in WASM
#5 opened by tliron