Enables React Native projects written in ClojureScript to use Figwheel's live reloading and REPL.
This library is intended to only replace the functionality provided by the
figwheel-bridge.js
file in re-natal
This library is going to change. I'm using it as a base to understand the issues when integrating ClojureScript tooling with React Native tooling.
The things discovered here will inform changes to Figwheel-main and perhaps the ClojureScript compiler.
The ultimate goal is to eliminate the need for this library in the first place and be able to support React Native directly from figwheel-main or even the ClojureScript compiler.
Because of this flux, this library is going to primarily be compatible
with figwheel-main
for now as I'm not going to be make incremental
improvements to both figwheel-main
and lein figwheel
during this
period of discovery.
I do advise that you use this library as it represents a very straightforward way to use React Native along with Figwheel.
First you will need to make sure you have React Native and its dependencies installed.
On the https://facebook.github.io/react-native/docs/getting-started
page you will want to click the poorly named Building Projects with Native Code
tab, to get instructions on how to set your system up.
Once things are installed you can then follow the instructions below to get a React Native project setup for Figwheel development.
Initialize a project:
$ react-native init MyAwesomeProject
This will create an initial React Native project. Before you go any further you will want to ensure that everything is setup so that you can launch and run your application in a simulator.
Change in into the MyAwesomeProject
directory and launch a simulator like so:
$ react-native run-ios # or react-native run-android
If everything is set up correctly this should launch a phone simulator
with the RN application defined in index.js
and App.js
.
If you have any problems please consult the React Native documentation. Actually, I really recommend reading all of the React Native Documentation as it is well written and will more than likely save you lots of headaches.
If everything is up and running go ahead an close everything so that
we can setup a ClojureScript application that uses figwheel-main
to
support hot reloading and a REPL.
When you run react-native run-ios
it launches the metro bundler
which basically runs a babel
based watcher/compiler process with
some specific React Native presets on the index.js
file. This
compiles the index.js
file to a bundle that is loaded by React
Native framework code that is written in Objective-C.
You can see the Native code that loads the bundle in
ios/MyAwesomeProject/AppDelegate.m
.
The important thing to note about this, is that in terms of relating to ClojureScript and its tools, a React Native project is simply JavaScript that gets loaded into a React Native host environment.
Our goal is to get our compiled ClojureScript into the RN host environment and establish a REPL connection so that we can get reloading, editor integration, etc.
So this is not the hardest problem but there are a few tricky parts and that's where this library comes in.
One of the tricky parts is the use of require
. require
is not just
used to include JavaScript libraries in React Native projects it's
also used to pull in assets like images, data etc. However unlike
node-js require
doesn't actually exist in the JavaScript Core
runtime environment. The React Native metro bundler process resolves
and handles all require
s in JavaScript code at compile time.
However, this doesn't work for hot-reloaded compiled ClojureScript
code which doesn't get processed by the Metro bundler. So (js/require "images/splash-logo.png")
won't work in hot-reloaded code without
some sort of intervention.
The other tricky part for ClojureScript code is to support the
requiring of of npm
modules like react
and react-native
in
ClojureScript ns forms like this:
(ns example.main
(:require
[react :as react]
[react-native :as rn]))
;; now rn/Text is available here
So there will need to be an intervention for this as well.
We need to make require
s available in a global object in the
index.js
so that they are available to ClojureScript at runtime and
we need to inform the ClojureScript compiler which namespaces are to
supplied by this global map so that it can bind them properly in the
ns
forms.
Finally, there is one more sticking point when integrating an
optimizations :none
ClojureScript build into a React Native tooling
environment.
When React Native loads the Metro Compiled bundle it expects the root of the React Native component to be registered synchronously when the bundle initially loads. Unfortunately right now it is simplest to bootstrap and load the ClojureScript application code asynchronously. So we have to register a proxy component before the application code loads. This proxy in turn renders your actual application when the application code actually loads.
So these problems are addresses by the react-native-figwheel-bridge
code. I encourage you to read it and understand it. I beleive that
along with this explanation it will eliminate all the mystery and
empower you to make your own decisions about how you want to load and
run your ClojureScript application.
First we need to add the react-native-figwheel-bridge
to our npm
dependencies:
$ yarn add react-native-figwheel-bridge
Now we'll start setting up a basic figwheel.main project.
Create a deps.edn
file in the MyAwesomeProject
directory:
{:deps {org.clojure/clojurescript {:mvn/version "1.10.439"}
com.bhauman/figwheel-main {:mvn/version "0.2.1-SNAPSHOT"}}}
Create a ios.cljs.edn
file in the MyAwesomeProject
directory:
^{:open-url false
:npm {:bundles {"dummy.js" "index.js"}}}
{:main awesome.main}
If you have done React Native from ClojureScript before, then you will notice that I am not specifying a
:target :nodejs
in the compile options. This is intentional because we are not actually targeting Nodejs.
Make an empty ./dummy.js
file so that we can use :global-exports
:
$ touch ./dummy.js
Create a src/awesome/main.cljs
file in the MyAwesomeProject
directory:
(ns awesome.main
(:require [react]
[react-native :as rn]))
(def <> react/createElement)
(defn renderfn [props]
(<> rn/View
#js {:style #js {:backgroundColor "#FFFFFF"
:flex 1
:justifyContent "center"}}
(<> rn/Text
#js {:style #js {:color "black"
:textAlign "center"}}
(str "HELLO"))))
;; the function figwheel-rn-root must be provided. It will be called by
;; react-native-figwheel-bridge to render your application.
;; You can configure the name of this function with config.renderFn
(defn figwheel-rn-root []
(renderfn {}))
Edit the index.js
file in the MyAwesomeProject
directory:
cljsExports = {};
cljsExports["react"] = require('react');
cljsExports["react-native"] = require('react-native');
cljsExports["create-react-class"] = require('create-react-class');
var figBridge = require("react-native-figwheel-bridge");
figBridge.shimRequire(cljsExports);
figBridge.start({appName: "MyAwesomeProject",
optionsUrl: "http://localhost:8081/target/public/cljs-out/ios/cljsc_opts.json"});
Now we are ready to launch our ClojureScript application:
First we will start the figwheel-main
process to watch and compile
and create a Websocket for REPL communication.
$ clj -m figwheel.main -b ios -r
The in another terminal window change into the MyAwesomeProject
directory and start react-native
$ react-native run-ios
When using figwheel-main
figwheel bridge will take care of auto
refreshing the application for you when figwheel reloads code.
You can see this behavior by editing the src/awesome/main.cljs
file. Try changing the "HELLO"
to "HELLO THERE"
. You should see
the application change when you save src/awesome/main.cljs
.
The magic line above is in the ios.cljs.edn
file.
:npm {:bundles {"dummy.js" "index.js"}}
This line causes figwheel-main to read the cljsExports
statements
index.js
file and adds the following to your compile options (The
specific cljsExports
name is parsed by figwheel):
{:main awesome.main
:foreign-libs [{:file "dummy.js"
:provides ["react" "react-native" "create-react-class"]
:global-exports {react cljsExports.react
react-native cljsExports.react-native
create-react-class cljsExports.create-react-class}}]}
The :global-exports
config option allows us to reference these
exports via the :requires
in our ns
forms.
(ns awesome.main
(:require [react-native :as rn]))
;; global exports allows us to refer to ReactNative.Text like this
(rn/Text #js {:style ...} "Hello world")
The :global-exports
that we need are already provided by top level
bundle compiled by Metro. We pretend that the empty dummy.js
file is
providing them so we can utilize the Global Exports feature. Hopefully
the ClojureScript compiler will add top-level :global-exports
option
to the compiler options so that this hack isn't necessary in the
future.
These are the options that you can pass in the configuration Object to
start
.
appName
: (required) the name that you created your React Native
project with.
optionsUrl
: (optional) a url that will resolve to a
cljsc_opts.json
file. I modifed figwheel-main to output this file as
a JSON version of the cljsc_opts.edn
file that the ClojureScript
compiler outputs. This contains all the information needed to
effectively boostrap and load a ClojureScript application. If a
optionsUrl
is not supplied you will need to supply the asset-path
,
main
, preloads
, and closure-defines
options directly.
renderFn
: (optional) the JS munged name of the function that returns
the React elements for your application - defaults to
figwheel_rn_root
asset-path
: (optional) this a url that resolves to the base of the
:output-dir
in most cases this is
"http://localhost:8081/target/public/cljs-out/[[build-name]]"
and in
the current example this would be
"http://localhost:8081/target/public/cljs-out/ios"
main
: (optional) the JS munged namespaces string of your root application
namespace ie. "my_example.core"
preloads
: (optional) an array of JS munged namespace strings to load
before the main
ns is loaded.
closure-defines
: (optional) a JavaScript Object literal that
provides custom values for your goog-defines
. Most importantly this
should contain a figwheel.repl.connect_url
so that figwheel-main
knows where to connect.
After everything is loaded a figwheelBridgeRefresh
function is registered on goog
.
You can call this function to force the root element to reload.
So for the above example you could set the autoRefresh
option to false.
In index.js
this looks like:
figBridge.start({appName: "MyAwesomeProject",
optionsUrl: "http://localhost:8081/target/public/cljs-out/ios/cljsc_opts.json",
autoRefresh: false // <-- setting auto refresh to false
});
and control reloading via figwheel.main
's reload hooks
in src/awesome/main.cljs
this looks like:
(ns ^:figwheel-hooks awesome.main
(:require [react]
[react-native :as rn]))
(def <> react/createElement)
(defn renderfn [props]
(<> rn/View
#js {:style #js {:backgroundColor "#FFFFFF"
:flex 1
:justifyContent "center"}}
(<> rn/Text
#js {:style #js {:color "black"
:textAlign "center"}}
(str "HELLO"))))
(defn figwheel-rn-root []
(renderfn {}))
;; adding the reload hook here
(defn ^:after-load on-reload [] (goog/figwheelBridgeRefresh))
This code heavily modified from the figwheel-bridge.js
file in
https://github.com/drapanjanas/re-natal
which in turn was taken from
the now non-existant
https://github.com/decker405/figwheel-react-native
.