Friendly Launchpad Chris Hulbert chris.hulbert@gmail.com http://github.com/chrishulbert/friendly_launchpad This is my attempt at making the MSP430 Launchpad as simple to program as the Arduino. * This will hopefully work with your compiler, but it is designed to compile using the toolchain from http://code.google.com/p/osx-launchpad/ * You will want to add '-std=gnu99' to your CFLAGS in your makefile too. Very simple example: #include "../friendly_launchpad/friendly_launchpad.h" void setup() { // initialize the red led as output pinMode(10, OUTPUT); // initialize the green led as output pinMode(16, OUTPUT); } void loop() { // Flash the lights digitalWrite(10, HIGH); digitalWrite(16, LOW); delay(500); digitalWrite(10, LOW); digitalWrite(16, HIGH); delay(500); } Another example: #include "../friendly_launchpad/friendly_launchpad.h" /* Button Turns on and off a light emitting diode(LED) connected to digital pin 13, when pressing a pushbutton attached to pin 2. The circuit: * LED attached from pin 13 to ground * pushbutton attached to pin 2 from +5V * 10K resistor attached to pin 2 from ground * Note: on most Arduinos there is already an LED on the board attached to pin 13. created 2005 by DojoDave <http://www.0j0.org> modified 28 Oct 2010 by Tom Igoe Modified 7 Mar 2011 by Chris Hulbert to suit friendly launchpad This example code is in the public domain. http://www.arduino.cc/en/Tutorial/Button */ // constants won't change. They're used here to // set pin numbers: const int buttonPin = 13; // the number of the pushbutton pin const int ledPin = 10; // the number of the LED pin const int ledPin2 = 16; // the number of the LED pin // variables will change: int buttonState = 0; // variable for reading the pushbutton status void setup() { // initialize the LED pin as an output: pinMode(ledPin, OUTPUT); pinMode(ledPin2, OUTPUT); // initialize the pushbutton pin as an input: pinMode(buttonPin, INPUT); } void loop(){ // read the state of the pushbutton value: buttonState = digitalRead(buttonPin); // check if the pushbutton is pressed. // if it is, the buttonState is HIGH: if (buttonState == HIGH) { // turn LED on: digitalWrite(ledPin, HIGH); digitalWrite(ledPin2, LOW); } else { // turn LED off: digitalWrite(ledPin, LOW); digitalWrite(ledPin2, HIGH); } } Another example: #include "../friendly_launchpad/friendly_launchpad.h" /* State change detection (edge detection) Often, you don't need to know the state of a digital input all the time, but you just need to know when the input changes from one state to another. For example, you want to know when a button goes from OFF to ON. This is called state change detection, or edge detection. This example shows how to detect when a button or button changes from off to on and on to off. The circuit: * pushbutton attached to pin 2 from +5V * 10K resistor attached to pin 2 from ground * LED attached from pin 13 to ground (or use the built-in LED on most Arduino boards) created 27 Sep 2005 modified 14 Oct 2010 by Tom Igoe modified 7 Mar 2011 by Chris Hulbert to suit Friendly Launchpad This example code is in the public domain. http://arduino.cc/en/Tutorial/ButtonStateChange */ // this constant won't change: const int buttonPin = 13; // the pin that the pushbutton is attached to const int ledPin = 16; // the pin that the LED is attached to // Variables will change: int buttonPushCounter = 0; // counter for the number of button presses int buttonState = 0; // current state of the button int lastButtonState = 0; // previous state of the button void setup() { // initialize the button pin as a input: pinMode(buttonPin, INPUT); // initialize the LED as an output: pinMode(ledPin, OUTPUT); } void loop() { // read the pushbutton input pin: buttonState = digitalRead(buttonPin); // compare the buttonState to its previous state if (buttonState != lastButtonState) { // if the state has changed, increment the counter if (buttonState == HIGH) { // if the current state is HIGH then the button // wend from off to on: buttonPushCounter++; } else { // if the current state is LOW then the button // wend from on to off: } } // save the current state as the last state, //for next time through the loop lastButtonState = buttonState; // turns on the LED every four button pushes by // checking the modulo of the button push counter. // the modulo function gives you the remainder of // the division of two numbers: if (buttonPushCounter % 4 == 0) { digitalWrite(ledPin, HIGH); } else { digitalWrite(ledPin, LOW); } }