/djge

Primary LanguagePython

DJGE

TODO

  • Make it possible to link multiple mobile.categories to a single world.location so we can spawn multiple types of combatants during random encounters.
  • Charecter/equip weapon, dropdown, queryset=Items.obj.filter(character).filter(offense)
  • pacifist system, value in battle model, code in battlestack
  • kill type count belongs to account, store it in player.models.Config, use throughs
  • rename 'playing_toon' to 'playing_character'
  • I can probably replace "Combatant" with "NPC" because most (if not all) of the methods would apply to nonhostiles
  • Test making battle flow an updateview of the battle object; like /battle/ from the old builds.