Pinned Repositories
Capsaicin
AMD ARR team rendering framework
Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Cauldron-Media
A selection of media files needed by Cauldron samples
cg101-tinyrender
CrossWindow
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
FirstWeek
jhonprice.github.io
LearnD3D
LearnOpenGL
jhonprice's Repositories
jhonprice/jhonprice.github.io
jhonprice/Capsaicin
AMD ARR team rendering framework
jhonprice/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
jhonprice/Cauldron-Media
A selection of media files needed by Cauldron samples
jhonprice/cg101-tinyrender
jhonprice/CrossWindow
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
jhonprice/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
jhonprice/FirstWeek
jhonprice/LearnD3D
jhonprice/LearnOpenGL
jhonprice/directx12-seed
jhonprice/examples
Examples for the OpenGL Red Book
jhonprice/glTFSample
A simple demo to show off the capabilities of the Cauldron framework
jhonprice/nori
Nori: an educational ray tracer
jhonprice/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
jhonprice/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
jhonprice/Ubpa
jhonprice/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
jhonprice/yaoj-django