Pinned Repositories
engine
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
ExamplesByMesh
Various examples and code created and shared by Mike Chambers
Metaprogramming-ts
用于生成creator游戏框架 ts代码的元编程
nodeServer
基于node实现的服务器
nodeTool
基于node开发的工具
unityGFHuaTuoLearn
基于gf和huatuo结合的框架调研
unityShaderBookModify
基于unityShaderBook的学习修改版本
unityShaderBookToCocos3D
unity shaderbook 在creator3d的实现
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
WebCpuRender
可替代webgl1的软渲染 不依赖任何引擎 用于渲染调试
jiangyoupeng's Repositories
jiangyoupeng/unityShaderBookToCocos3D
unity shaderbook 在creator3d的实现
jiangyoupeng/unityShaderBookModify
基于unityShaderBook的学习修改版本
jiangyoupeng/WebCpuRender
可替代webgl1的软渲染 不依赖任何引擎 用于渲染调试
jiangyoupeng/engine
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
jiangyoupeng/ExamplesByMesh
Various examples and code created and shared by Mike Chambers
jiangyoupeng/Metaprogramming-ts
用于生成creator游戏框架 ts代码的元编程
jiangyoupeng/nodeServer
基于node实现的服务器
jiangyoupeng/nodeTool
基于node开发的工具
jiangyoupeng/unityGFHuaTuoLearn
基于gf和huatuo结合的框架调研
jiangyoupeng/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
jiangyoupeng/webglGraphicsCase
webgl计算机图形学书上的例子 用来对webgl进行测试理解