This project aims at creating a simple efficient building block for "Big Data" libraries, applications and frameworks; thing that can be used as an in-memory, bounded queue with opaque values (sequence of JDK primitive values): insertions at tail, removal from head, single entry peeks), and that has minimal garbage collection overhead. Insertions and removals are as individual entries, which are sub-sequences of the full buffer.
GC overhead minimization is achieved by use of direct ByteBuffer
s (memory allocated outside of GC-prone heap); and bounded nature by only supporting storage of simple primitive value (byte
, `long') sequences where size is explicitly known.
Conceptually memory buffers are just simple circular buffers (ring buffers) that hold a sequence of primitive values, bit like arrays, but in a way that allows dynamic automatic resizings of the underlying storage. Library supports efficient reusing and sharing of underlying segments for sets of buffers, although for many use cases a single buffer suffices.
Buffers vary in two dimensions:
- Type of primitive value contained: currently
byte
andlong
variants are implemente, but others (likeint
orchar
) will be easy to add as needed - Whether sequences are "chunky" -- sequences consists of 'chunks' created by distinct
appendEntry()
calls (and retrieved in exactly same sized chunks withgetNextEntry()
) -- or "streamy", meaning that values are coalesced and form a logical stream (so multipleappendEntry()
calls may be coalesced into just one entry returned bygetNextEntry()
).
Since Java has no support for "generic primitives", there are separate classes for all combinations. This means that there are currently 4 flavors of buffers:
- for
byte
(usingMemBuffersForBytes
) ChunkyBytesMemBuffer
(from `ChunkyStreamyBytesMemBuffer
- for
long
(usingMemBuffersForLongs
) ChunkyLongsMemBuffer
StreamyLongsMemBuffer
Although having individual buffers is useful as is, this is just the beginning.
Conceptually library supports "buffer groups", sets of similary-valued buffer instances owned by a single factory (like MemBuffersForBytes
) that share same segment allocator (com.fasterxml.util.membuf.SegmentAllocator
).
This makes it possible to share set of reusable underlying ByteBuffer
instances for buffers in the same group.
This ability to share underlying segments between buffers, with strict memory bounds makes it possible to use library as basic buffer manager; for example to buffer input and/or output of a web server (byte-based "streamy" buffers), or as simplistic event queues (usually using "chunky" buffers).
To have multiple buffer groups simply construct multiple factory instances.
All pieces are designed to be used by multiple threads (often just 2, producer/consumer), so all access is properly synchronized.
In addition, locking is done using buffer instances, so it may occasionally make sense to synchronize on buffer instance since this allows you to create atomic sequences of operations, like so:
MemBuffersForBytes factory = new MemBuffersForBytes(...);
ChunkyBytesMemBuffer buffer = factory.createChunkyBuffer(...);
synchronized (buffer) {
// read latest, add right back:
byte[] msg = buffer.getNextEntry();
buffer.appendEntry(msg);
}
or similarly if you need to read a sequence of entries as atomic unit.
Project has been used for couple of production systems for months, and by now has proven stable and performant for expected use cases.
One publicly accessible project that uses it is Arecibo, a metrics collection, aggregation and visualization.
The usual caveat still applies: given that project is in its pre-1.0 stage, you should carefully evaluate functionality before using it for production systems.
Exact factory to use depends on value type: here we assume you are looking
for byte-based buffers. If so, you will use MemBuffersForBytes
.
This object can be viewed as container and factory of actual buffers
(ChunkyBytesMemBuffer
or StreamyBytesMemBuffer
).
To construct one, you need to specify amount of memory to use, as well as how memory should be sliced: so, for example:
MemBuffersForBytes factory = new MemBuffersForBytes(30 * 1024, 2, 11);
would create instance that allocates at least 2 (and at most 11) segments (which wrap direct ByteBuffer
instances) with size of 30 kB: that is, has memory usage between 60 and 330 kilobytes.
The segments are then used by actual buffer instances (more on this in a bit)
So how do you choose parameters? Smaller the segments, more granular is memory allocation, which can mean more efficient memory use (since overhead is bounded to at most 1 segment-full per active buffer). But it also increases number of segment instances, possibly increasing fragmentation and adding overhead.
Note that you can create multiple instances of MemBuffers
, if you want to have more control over how pool of segments is allocated amongst individual buffers.
Actual buffers are then allocated using
ChunkyBytesMemBuffer items = bufs.createChunkyBuffer(2, 5);
which would indicate that this buffer will hold on to at least 2 segments (i.e. about 60kB raw storage) and use at most 5 (so max usage of 150kB). Due to circular buffer style of allocation, at least 'segments - 1' amount of memory will be available for actual queue (i.e. guaranteed space of 120kB; that is, up to one segment may be temporarily unavailable depending on pattern of append/remove operations.
To append entries, you use:
byte[] dataEntry = ...; // serialize from, say, JSON
items.appendEntry(dataEntry);
or, if you don't want an exception if there is no more room:
if (!items.tryAppendEntry(dataEntry)) {
// recover? Drop entry? Log?
}
and to pop entries:
byte[] next = items.getNextEntry(); // blocks if nothing available
// or:
next = items.getNextEntryIfAvailable();
if (next == null) { // nothing yet available
//...
}
// or:
next = items.getNextEntry(1000L); // block for at most 1 second before giving up
Finally, you can also obtain various statistics of buffer instances:
int entries = items.getEntryCount(); // how many available for getting?
int segmentsInUse = items.getSegmentCount(); // nr of internal segments
long maxFree = items.getMaximumAvailableSpace(); // approximate free space
long payload = items.getTotalPayloadLength(); // how much used by data?
Check out Wiki for downloads, Javadocs etc.
Default (and currently only) buffer implementation uses direct ByteBuffer
s, and amount of memory that can be allocated is limited by JVM option -XX:MaxDirectMemorySize
, which by default has relatively low size of 64megs.
To increase this setting, add setting like:
-XX:MaxDirectMemorySize=512m
otherwise you are likely to hit an OutOfMemoryError when using larger buffers.