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GIMM is a mod manager for an anime game, designed to conveniently manage all local mods. It can automatic categorization, manage custom tags, filter by keyword, edit metadata. It also provides practical features such as change outline thickness, merge specific mods, convert between DDS and PNG, and generate template INI files. However, the project is currently in early stages, so please be patient for the addition of more features.
Please go here to download the latest version.
Alternatively,you can click on the latest build
workflow in Action, and at the bottom of the page, you can obtain the zip file that contains the latest files compiled for every commit or pull request before the release.
The implementation of "automatic categorization" comes from this repository. Please contribute by simply adding the name of an ini file. Currently, most of the data such as characters and weapons have been added, so the tool can accurately categorize these mods. For data that does not exist, it can only be classified as "other" and requires manual selection by the user.
If you would like to contribute to the translation, please go to the src/i18n
folder to improve, optimize existing text, fix text errors, add new language support, etc.
Build by Tauri, with the front-end technology stack: Vue3 + Vite4 + Typescript + Naive-ui + Unocss + Vue I18n, and Rust for the back-end. Development requires Node and Rust environments, and package manager use pnpm. Recommend using Visual Studio Code for development and installing recommended plugins.
Install dependencies:
// before install dependencies, you need to install pnpm, use npm -g install pnpm
pnpm install
Run and build:
pnpm tauri dev
pnpm tauri build or pnpm tauri build --debug
Please go to the Tauri project for more information.
This project is licensed under the AGPL-3.0