Stuff I'm working on for CORE
- Interactive notebooks for the curriculum
- Game where student chooses interest rate policy
- question + answer framework
Primarily using IPython widgets
Inflation Example Notebook
Inflation Game
- when given a shock, player has to choose monetary policy to get back to equilibrium
- currently needs aesthetic help + maybe more data for students to work with?
Question + Answer Framework Example
- this is a standard framework that can be copy and pasted into any notebook
- just change questions.csv to any csv in the same format
- I might change this from csv to maybe JSON
Optimal Smoothing
- This is a notebook that plots optimal consumption given two random shocks
- not the most educational but does the job and can be used in class as ways to test students on consumption behaviour
- doesn't work with discount rates or interest rates - I still have reservations about how interest rates work in the model, and I can't implement them in a way that outputs something that matches theory
Smoothing game
- this is another interactive game where here a student is represented with ten periods and they must smooth their consumption throughout
- initially they know their expected shocks and act accordingly
- then at some point they hit an unexpected shock and they need to reevaluate
- at the end they get to see what optimal consumer would do
- again doesn't support discount rates, interest rates
- and really needs better aesthetics / clearer data