Pinned Repositories
eromdir
PS2 erom dump files extractor. The goal this program is to allow to list files from an Encrypted PlayStation2 ROM dump file. It simply does what the PS2 does to access the 'erom' filesystem.
GLSL-playground
Just me playing with GLSL shaders on procedural terrain generation directly on the GPU.
multi-layer-perceptron
This is small example of the Multi Layer Perceptron implemented in Java. It can be used for educational purpose or experiments on this kind of neural networks. In this example the neural network will learn the XOR logical gate.
ps2-hdproatad
This is an IOP irx module to be used on PlayStation2 connected to an HD Pro Kit HDD. It comes as a replacement for the original Marcus R. Brown atad driver, and the module load attempt should be done before the regular one. The source code is based off Mr Brown's driver and adapted to HDpro interface to keep compatibility with other PS2SDK HDD related modules and libraries.
ps2-protokernel-patch
PS2 10K kernel patch. This patch is to be applied on 10K PlayStation2 Kernel in order to fix the buggy ExecPS2 syscall that mess up a lot of homebrew softwares running on these early models.
ps2-smbman
This is an IOP irx module to be used on PlayStation2 and give access to an 'smb' device. Some devctl ops are supported in order to perform the logon/logoff, get the share list, open/close a share or query disk informations.
ps3-backup-manager
This application offer the possibility to manage PS3 game backups from your computer.
pwntcha-testsuite
PWNtcha testsuite repository.
simbad
Simbad is a Java 3d robot simulator for scientific and educationnal purposes. It is mainly dedicated to researchers/programmers who want a simple basis for studying Situated Artificial Intelligence, Machine Learning, and more generally AI algorithms, in the context of Autonomous Robotics and Autonomous Agents. It is not intented to provide a real world simulation and is kept voluntarily readable and simple. Simbad enables programmers to write their own robot controller, modify the environment and use the available sensors. Don't think of it as a finite product but merely as an opened framework to test your own ideas.
UnityCustomShaders
My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak
jimmikaelkael's Repositories
jimmikaelkael/multi-layer-perceptron
This is small example of the Multi Layer Perceptron implemented in Java. It can be used for educational purpose or experiments on this kind of neural networks. In this example the neural network will learn the XOR logical gate.
jimmikaelkael/simbad
Simbad is a Java 3d robot simulator for scientific and educationnal purposes. It is mainly dedicated to researchers/programmers who want a simple basis for studying Situated Artificial Intelligence, Machine Learning, and more generally AI algorithms, in the context of Autonomous Robotics and Autonomous Agents. It is not intented to provide a real world simulation and is kept voluntarily readable and simple. Simbad enables programmers to write their own robot controller, modify the environment and use the available sensors. Don't think of it as a finite product but merely as an opened framework to test your own ideas.
jimmikaelkael/UnityCustomShaders
My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak
jimmikaelkael/GLSL-playground
Just me playing with GLSL shaders on procedural terrain generation directly on the GPU.
jimmikaelkael/Glowstone
An open-source server for the Bukkit Minecraft modding interface.
jimmikaelkael/mysql-batchSQLexecute
A MySQL stored routine that execute some SQL statements passed as parameter.
jimmikaelkael/ps3mca-tool
This project aim to create a PC command line tool for the PlayStation 3 Memory Card Adaptor (CECHZM1) allowing users to manage their PS2 memory cards and more, like building a FMCB like hack directly from the PC.
jimmikaelkael/-Unity-First-Person-View
jimmikaelkael/AAC_Config
jimmikaelkael/AOFX
DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution
jimmikaelkael/BungeePerms
a permissions plugin for BungeeCord
jimmikaelkael/D3DSamples
Direct3D feature samples
jimmikaelkael/Glowkit
A continuation of Bukkit for use with Glowstone.
jimmikaelkael/Glowstone-BiomeGen
Some attempts at a biome grid generation for Glowstone.
jimmikaelkael/GlowstonePlusPlus
The enhanced Glowstone fork with an emphasis on performance, control and compatibility.
jimmikaelkael/HBAOPlus
HBAO+
jimmikaelkael/hello-phonegap
jimmikaelkael/LampControl
Quickly and easily turn on Minecraft Lamps
jimmikaelkael/MLAA11
AMD morphological anti-aliasing (MLAA) sample based on DirectX 11
jimmikaelkael/NVIDIAHairWorksIntegration
Unity port of Nvidia's HairWorks.
jimmikaelkael/RhoMobileApplication1
Just a RhoMobile test
jimmikaelkael/SeparableFilter11
AMD separable filter sample based on DirectX 11
jimmikaelkael/SMAA-Unity
A highly customizable implementation of Subpixel Morphological Antialiasing for Unity3D.
jimmikaelkael/Sponge
A Forge implementation of the Sponge API
jimmikaelkael/SpongeAPI
A Minecraft plugin API (not including an implementation)
jimmikaelkael/SSAA11
AMD supersample anti-aliasing (SSAA) sample based on DirectX 11
jimmikaelkael/Teams
Do you want to team with a buddy? Then this is the plugin for you!
jimmikaelkael/VR-Teleport-System
jimmikaelkael/worldguard
Protect Minecraft servers, protect areas, and solve problems
jimmikaelkael/ZoneReset
Reset zones, refill chests, change spawns, etc...