Thoughts on solving World programatically.
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Given the current state of the game, generate a regex that can be run against /usr/share/dict/web2 to return possible solutions
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AI Wordle, given a randomly selected word, and a random starting word, use the algorithm in 1 to generate guesses to solve the Wordle. This sounds like fun. Can I use pplot or something to show the world board?
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Bonus, can we make something shareable like the addictive emoji output? 🟩🟨⬜️
input: a five letter word
game state:
- turn tracker
- data structure of guesses
- data structure of response prompts
- valid character, valid position
- valid character, invalid position
- invalid character, position data does not apply
- data structure for generating regex
- 26 integer array with values for valid/valid, valid/invalid, invalid/invalid
Multiple Games (Player)
- Games Played
- Games Won
- Current Streak
- Guess Distribution
- Max Streak
Represent response as a cons list? '(1.1) (0.0) (1.0) (0.0)
output: game state, halt
Player