Pinned Repositories
bevy-in-app
Integrate the Bevy engine into existing iOS / Android apps.
bevy-in-web-worker
Engine 放进 Web Worker 后与主线程交互的通信时延与性能验证
fluid-webgpu
LBM fluid simulation based on wgpu-rs.
GL-SurfacePlot
Fast javascript 3D surface chart (surface plot) component that uses HTML5 WebGL.
GLWaterDropletRefreshView
like Path's refresh effect
learn-wgpu-zh
Learn wgpu 中文版
OWCollectionView
pageable && draggable && shakeable UICollectionView
sdf-text-view
Real time SDF (signed distance fields) calculate and rendering based on WebGPU.
simuverse
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
wgpu-in-app
Integrate wgpu into existing iOS | Android apps.
jinleili's Repositories
jinleili/learn-wgpu-zh
Learn wgpu 中文版
jinleili/wgpu-in-app
Integrate wgpu into existing iOS | Android apps.
jinleili/bevy-in-app
Integrate the Bevy engine into existing iOS / Android apps.
jinleili/sdf-text-view
Real time SDF (signed distance fields) calculate and rendering based on WebGPU.
jinleili/simuverse
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
jinleili/bevy-in-web-worker
Engine 放进 Web Worker 后与主线程交互的通信时延与性能验证
jinleili/idroid
jinleili/gpu-nature
jinleili/webgl-vs-webgpu
最烂实践对比测试
jinleili/wgpu-camera
Cannot working on Android currently.
jinleili/Android-UI-Development-with-Jetpack-Compose
Android UI Development with Jetpack Compose, published by Packt
jinleili/bevy
A refreshingly simple data-driven game engine built in Rust
jinleili/egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
jinleili/gfbuild-angle
A set of scripts for building ANGLE for the GraphicsFuzz project
jinleili/gpuweb
Where the GPU for the Web work happens!
jinleili/HumanSystemOptimization
健康学习到150岁 - 人体系统调优不完全指南
jinleili/jinleili.github.io
已废弃
jinleili/learn-wgpu
Guide for using gfx-rs's wgpu library.
jinleili/Meta3D
开源Web3D低代码平台,快速搭建Web3D编辑器,共建开放互助的Web3D生态
jinleili/metal-rs
Rust bindings for Metal
jinleili/mlx
MLX: An array framework for Apple silicon
jinleili/rapier
2D and 3D physics engines focused on performance.
jinleili/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
jinleili/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
jinleili/rum-app
jinleili/The-Art-of-Linear-Algebra-zh-CN
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone", 线性代数的艺术中文版, 欢迎PR.
jinleili/truck
Truck is a Rust CAD Kernel.
jinleili/wasm-bindgen
Facilitating high-level interactions between Wasm modules and JavaScript
jinleili/wgpu
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
jinleili/winit
Window handling library in pure Rust