jiowchern's Stars
linyiLYi/street-fighter-ai
This is an AI agent for Street Fighter II Champion Edition.
chindarcy/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
sxei/chrome-plugin-demo
《Chrome插件开发全攻略》配套完整Demo,欢迎clone体验
RomanZhu/FixedPoint-Sharp
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
lepoco/CUDAfy.NET
CUDAfy .NET allows easy development of high performance GPGPU applications completely from the .NET. It's developed in C#.
Berrysoft/StreamFormat
A C++ format IO library, based on standard streams.
Berrysoft/CppLinq
A simple linq library for C++.
sebrockm/Linqpp
Linqpp, LINQ for C++
Lorex/tsjtw
TSJ 口交惡徒全球資訊網
dotnet/samples
Sample code referenced by the .NET documentation
Bannerlord-Modding/Documentation
Community Documentation for Mount & Blade II: Bannerlord
abhisheknaiidu/awesome-github-profile-readme
😎 A curated list of awesome GitHub Profile which updates in real time
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
ephread/Autodazzler
A small utility to perform batch rendering in Daz Studio.
albertodemichelis/squirrel
Official repository for the programming language Squirrel
stormmuller/fixed-point-types
A C# library for fixed point numbers
MnHung/How-To-Ask-Questions-The-Smart-Way
本文原文由知名Hacker Eric S. Raymond 所撰寫,教你如何正確的提出技術問題並獲得你滿意的答案。
neuecc/UniRx
Reactive Extensions for Unity
BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
endel/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)