Issues
- 7
- 3
WAD-less textured mesh import
#17 opened by Yagich - 0
Basic doors
#20 opened by degradka - 1
Why should post-import scripts be Node?
#18 opened by Yagich - 3
Splitting Mesh on import?
#13 opened by ethosaur - 2
More accurate collision or use brushes info embedded in BSP to create collisions
#16 opened by victorbstan - 1
- 2
- 24
How to do entities in a scalable way
#9 opened by Skaruts - 4
Support for static lightmaps
#11 opened by degradka - 3
add support for "angles" property
#10 opened by Skaruts - 7
Document qbsp flags needed?
#6 opened by elliottt - 3
Support Quake 2 & 3 BSP files
#4 opened by krazyjakee - 4
- 7
- 4
- 4
- 4
Gives parse error in Godot 4.1.1
#2 opened by marcospb19