/ColorPaletteCodable

A color palette reader/writer. supporting Adobe .ase (Adobe Swatch Exchange File), .aco (Photoshop swatch file) amongst others. Swift (macOS, iOS, tvOS, macCatalyst, Linux)

Primary LanguageSwiftMIT LicenseMIT

ColorPaletteCodable

A color palette reader/editor/writer package for iOS, macOS, macCatalyst, tvOS, watchOS and Linux.

Supports the following color palette formats

  • Adobe Swatch Exchange (.ase)
  • Adobe Photoshop Color Swatch (.aco)
  • NSColorList (.clr) (macOS only)
  • RGB text files (.rgb)
  • RGBA text files (.rgba)
  • GIMP palette files (.gpl)
  • JSON encoded color files (.jsoncolorpalette) ColorPaletteCodable internal file format

Swift Package Manager

Why?

I wanted to be able to read and write .ase palette files in my Swift app. This then extended to .aco Adobe Photoshop Color Swatch files. Which then expanded to other types :-)

Some features :-

  • Named palettes
  • Named colors
  • Multiple named groups of colors within a single palette
  • Colorspace support (RGB, CMYK, Gray) with conversion capabilities
  • Encoding/Decoding of all supported palette coder types
  • Includes a cross-platorm, human readable, palette coder (json utf8 format)
  • Integrated pasteboard support for macOS/iOS
  • Simple image generation for an group of colors

API

Type Description
PAL.Palette The full representation of a palette
PAL.Group An optionally named collection of colors
PAL.Color An optionally named color

Coders

Type Description
PAL.Coder.ASE Adobe Swatch Exchange (.ase)
PAL.Coder.ACO Adobe Photoshop Color Swatch (.aco)
PAL.Coder.CLR NSColorList (.clr) (macOS only)
PAL.Coder.RGB RGB text files (.rgb)
PAL.Coder.RGBA RGB(A) text files (.rgba)
PAL.Coder.GIMP GIMP palette files (.gpl)
PAL.Coder.JSON JSON encoded palette (.jsoncolorpalette)

Tasks

Decode a palette file

do {
   let myFileURL = URL(fileURL: ...)
   let palette = try PAL.Palette.Decode(from: myFileURL)
   
   // do something with 'palette'
}
catch {
   // Do something with 'error'
}

Build a palette and generate an ASE binary representation

do {
   // Build a palette
   var palette = PAL.Palette()
   let c1 = try PAL.Color.rgb(name: "red",   1, 0, 0)
   let c2 = try PAL.Color.rgb(name: "green", 0, 1, 0)
   let c3 = try PAL.Color.rgb(name: "blue",  0, 0, 1)
   palette.colors.append(contentsOf: [c1, c2, c3])

   // Generate a simple image from the colors
   let image = try PAL.Image.Image(colors: [c1, c2, c3], size: CGSize(width: 100, height: 25))

   // Create an ASE coder
   let coder = PAL.Coder.ASE()

   // Get the .ase format data
   let rawData = try coder.encode(palette)
   
   // Do something with 'rawData' (like write to a file for example)
}
catch {
   // Do something with 'error'
}

Read an ACO file, write an ASE file

do {
   let acoFileURL = URL(fileURL: ...)
   let coder = PAL.Coder.ACO()
   var palette = try coder.decode(from: acoFileURL)
   
   // do something with 'palette'
   
   // re-encode the palette to an ASE format
   let encoder = PAL.Coder.ASE()
   let rawData = try encoder.encode(palette) 
}
catch {
   // Do something with 'error'
}

QuickLook support (macOS 12+ only)

This package also includes a Quicklook Plugin for palette files. macOS 12 has changed the was quicklook plugins work, by creating an .appex extension (which is the quicklook plugin) embedded within an application.

In the Quicklook subfolder you'll find an xcodeproj which you can use to build the application Palette Viewer which contains the QuickLook plugin.

For the plugin to register, you need to run the application. After the first run the QuickLook plugin will be registered.

Palette viewer

Palette Viewer allows you to view the contents of

  • Adobe Swatch Exchange files (.ase)
  • Adobe Photoshop Color Swatch files (.aco)
  • Apple ColorList files (.clr)
  • RGB/RGBA hex encoded text files (.txt)

You can drag colors out of the preview window into applications that support dropping of NSColor instances.

You can also save the palette to a new format (eg. saving a gimp .gpl format to an Adobe .aco format)

Palette format encoding/decoding limitations

File Type Named
Colors?
Named
palette?
Color
Groups?
ColorType
Support?
Supports
Colorspaces?
PAL.Coder.JSON JSON Text
PAL.Coder.ASE Binary
PAL.Coder.ACO Binary
PAL.Coder.RGB/A Text RGB only
PAL.Coder.GIMP Text RGB only
PAL.Coder.CLR Binary
(macOS only)

(A ColorType represents the type of color (global/spot/normal))

Linux support

  • Linux only supports very naive color conversions between RGB-CMYK-Gray.

To build/test linux support using a mac

See: Testing Swift packages on Linux using Docker

  1. Install Docker Desktop for Mac on your mac
  2. Make sure that docker is running (or else the next command will fail with a weird or no error message)
  3. Run the following command in the directory you want to mirror in your linux
docker run --rm --privileged --interactive --tty --volume "$(pwd):/src" --workdir "/src" swift:latest

Now, from within the docker container, run

swift build
swift test --enable-test-discovery

Note that the /src directory in the Linux container is a direct mirror of the current directory on the host OS, not a copy. If you delete a file in /src in the Linux container, that file will be gone on the host OS, too.

ASE/ACO formats

The .ase file format is not formally defined, however there are a number of deconstructions available on the web. I used the breakdown of the format defined here.

The .aco file format is defined here.

License

MIT. Use it for anything you want, just attribute my work if you do. Let me know if you do use it somewhere, I'd love to hear about it!

MIT License

Copyright (c) 2022 Darren Ford

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.