Pinned Repositories
1D_game
1D simple game developed during Software Engineering subject in Master's in Games Programming
agarIO
Simplified version of AgarIO game developed for networking subject
ai-navmesh
Parsing, storing and drawing of a navmesh using Navmesh Editor, implementing a pathfinding over this navmesh
chatApp
Chat application developed in C++ (WinSockets)
dez80
Challenges of the course on Z80 assembly progrmaming
Dodger
Simple game developed for Game Architecture subject from Master's In Games Programming. Used U-gine
InputManager
CPP InputManager (+ GUI Manager) developed for U-gine, in order to allow the use of custom controller events (mouse, keyboard, pad...)
star-control2
This project is a remake of the classic game Star Control 2, based on own projects such as 2D engine (w/ audio), ECS and Input+GUI manager
U-gine
2D engine (C++) developed for 2D-Programming subject from Master's in Games Programming
jjimenezg93's Repositories
jjimenezg93/star-control2
This project is a remake of the classic game Star Control 2, based on own projects such as 2D engine (w/ audio), ECS and Input+GUI manager
jjimenezg93/InputManager
CPP InputManager (+ GUI Manager) developed for U-gine, in order to allow the use of custom controller events (mouse, keyboard, pad...)
jjimenezg93/U-gine
2D engine (C++) developed for 2D-Programming subject from Master's in Games Programming
jjimenezg93/ai-navmesh
Parsing, storing and drawing of a navmesh using Navmesh Editor, implementing a pathfinding over this navmesh
jjimenezg93/chatApp
Chat application developed in C++ (WinSockets)
jjimenezg93/1D_game
1D simple game developed during Software Engineering subject in Master's in Games Programming
jjimenezg93/agarIO
Simplified version of AgarIO game developed for networking subject
jjimenezg93/dez80
Challenges of the course on Z80 assembly progrmaming
jjimenezg93/Dodger
Simple game developed for Game Architecture subject from Master's In Games Programming. Used U-gine
jjimenezg93/ai-behaviour_trees
Behaviour Tree's system developed for AI subject from Master's in Games Programming
jjimenezg93/ai-behaviours
Repository for the behaviours developed during AI subject in Master's in Games Programming (seek, flee, arrive, align...) using MOAI
jjimenezg93/ai-pathfinding
Pahtfinding using A* algorythm
jjimenezg93/ai-state_machines
Flexible State Machines system developed for AI subject
jjimenezg93/ALS
Applications with Scripting Languages - Python
jjimenezg93/appPinchos
Aplicación web desarrollada en HTML5, CSS3 y JAVASCRIPT para la gestión de un concurso de pinchos.
jjimenezg93/Audi_R8_3dsMax
Audi R8 modeling process from template to final version.Made for CCD subject (Computer Engineering Grade at UVigo)
jjimenezg93/Audio_programming
Simple exercises of audio programming over U-gine using OpenAL
jjimenezg93/canteras_Riomino
Webpage developed for Canteras Ríomiño S.A. - Used HTML5, CSS3 and JavaScript
jjimenezg93/CPP_programming
Practices developed for C++ Programming subject from Master's in Games Programming
jjimenezg93/Hospital
Demo prototype developed with Unity3D using Hopital asset package
jjimenezg93/HYS2
Proyecto para la asignatura DAA desarrollado por el Grupo 2
jjimenezg93/Logic-Programming
Logic-Programming with PROLOG
jjimenezg93/mailApp
Mail desktop app with Calendar and contacts using C# and XML
jjimenezg93/Math_Funds
Exercises used to learn basis of 2D-3D math fundamentals
jjimenezg93/mymarks-app
Google App Engine (Python) app developed to ALS subject
jjimenezg93/Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
jjimenezg93/SuperCars
New repository for SuperCars project (Final Degree's Thesis). Details in the README file
jjimenezg93/u-gine3d
Simple 3D game engine, developed from a basic structure given by 3D programming teacher