This is outdated not supported Spine importer. It may be useful only as reference for creating new, true 2d importer, when Godot will supoport 2d meshes. Use https://github.com/jjay/godot-spine-module for godot 2.1 or https://github.com/GodotExplorer/spine for godot 3.0
Import animations from Spine
This is addon for Godot engine for importing animations from Spine. Small video - https://www.youtube.com/watch?v=WB1VCD_Z_0Y
Planned and implemented features:
- Import atlas (with multiply pages, and rotated images)
- Import separate images
- Import skeleton
- Transform, rotation and scale for rest pose
- Shear transform for rest pose
- Skeleton animation with weighted meshes (transform, rotate, scale)
- Skeleton animation for shear transform
- Skeleton animation optimizations
- Deform animations for meshes attached to a single bone
- Attachments slot animations
- Color slot animations
- Sort order animations
- Inverse kinematics
- inheritRotation:false
- inheritScale:false
- transform:normal
- transform:onlyTranslation
- transform:noRotation
- transform:noScale
- transform:noScaleOrReflection
Copy addons folder to your project, enable Spine Importer in Project Settings/Addons