/godot-spine-importer

Primary LanguageGDScriptOtherNOASSERTION

This is outdated not supported Spine importer. It may be useful only as reference for creating new, true 2d importer, when Godot will supoport 2d meshes. Use https://github.com/jjay/godot-spine-module for godot 2.1 or https://github.com/GodotExplorer/spine for godot 3.0

Import animations from Spine

This is addon for Godot engine for importing animations from Spine. Small video - https://www.youtube.com/watch?v=WB1VCD_Z_0Y

Planned and implemented features:

  • Import atlas (with multiply pages, and rotated images)
  • Import separate images
  • Import skeleton
  • Transform, rotation and scale for rest pose
  • Shear transform for rest pose
  • Skeleton animation with weighted meshes (transform, rotate, scale)
  • Skeleton animation for shear transform
  • Skeleton animation optimizations
  • Deform animations for meshes attached to a single bone
  • Attachments slot animations
  • Color slot animations
  • Sort order animations
  • Inverse kinematics
  • inheritRotation:false
  • inheritScale:false
  • transform:normal
  • transform:onlyTranslation
  • transform:noRotation
  • transform:noScale
  • transform:noScaleOrReflection

Installation

Copy addons folder to your project, enable Spine Importer in Project Settings/Addons