$ gem install khetai
require 'khetai'
move = KhetAI.move(board, whose_turn, max_search_depth, max_search_time)
require 'khetai'
# initial board setup:
# A = anubis, P = pyramid, S = scarab, X = pharaoh, L = sphinx
# capital letters = red, lowercase letters = silver
# 0 = north, 1 = east, 2 = south, 3 = west
board = ["L2", "--", "--", "--", "A2", "X2", "A2", "P1", "--", "--",
"--", "--", "P2", "--", "--", "--", "--", "--", "--", "--",
"--", "--", "--", "p3", "--", "--", "--", "--", "--", "--",
"P0", "--", "p2", "--", "S2", "S3", "--", "P1", "--", "p3",
"P1", "--", "p3", "--", "s1", "s0", "--", "P0", "--", "p2",
"--", "--", "--", "--", "--", "--", "P1", "--", "--", "--",
"--", "--", "--", "--", "--", "--", "--", "p0", "--", "--",
"--", "--", "p3", "a0", "x0", "a0", "--", "--", "--", "l0"]
whose_turn = 1 # silver = 0, red = 1
max_search_depth = 25 # must be between 2 and 25
max_search_time = 5 # max search time in seconds
# returns [start_index, end_index, rotation]
move = KhetAI.move(board, whose_turn, max_search_depth, max_search_time)
# move[0] = start index
# move[1] = end index
# move[2] = rotation (1, -1, 0) (clockwise, anticlockwise, none)
The representation of the board gets converted an array of 8-bit integers once it is passed to the gem.
The internals of the gem are written in C, located in ext/khetai
.
$ bundle exec rake compile
$ bundle exec rake build
$ gem install pkg/khetai-<version>.gem
To release and push to rubygems.org:
$ bundle exec rake release
$ gem push pkg/<gem>
There is a GUI test harness written in C++ using FLTK available in the ext/khetai/dev/fltk-ui
directory.
To learn, build, and have fun.